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* Shader: Assume the only remaining source is the right one when all other are undefined * Shader cache version bump * Improve comment |
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.. | ||
BindlessElimination.cs | ||
BindlessToArray.cs | ||
BranchElimination.cs | ||
ConstantFolding.cs | ||
DoubleToFloat.cs | ||
GlobalToStorage.cs | ||
Optimizer.cs | ||
Simplification.cs | ||
Utils.cs |