Ryujinx/Ryujinx.HLE/HOS/Services/Time/ResultCode.cs
Ac_K be554f2a1a ntc: Implement IEnsureNetworkClockAvailabilityService
This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting.
2022-03-12 17:53:27 +01:00

24 lines
1.1 KiB
C#

namespace Ryujinx.HLE.HOS.Services.Time
{
public enum ResultCode
{
ModuleId = 116,
ErrorCodeShift = 9,
Success = 0,
TimeServiceNotInitialized = (0 << ErrorCodeShift) | ModuleId,
PermissionDenied = (1 << ErrorCodeShift) | ModuleId,
TimeMismatch = (102 << ErrorCodeShift) | ModuleId,
UninitializedClock = (103 << ErrorCodeShift) | ModuleId,
TimeNotFound = (200 << ErrorCodeShift) | ModuleId,
Overflow = (201 << ErrorCodeShift) | ModuleId,
LocationNameTooLong = (801 << ErrorCodeShift) | ModuleId,
OutOfRange = (902 << ErrorCodeShift) | ModuleId,
TimeZoneConversionFailed = (903 << ErrorCodeShift) | ModuleId,
TimeZoneNotFound = (989 << ErrorCodeShift) | ModuleId,
NotImplemented = (990 << ErrorCodeShift) | ModuleId,
NetworkTimeNotAvailable = (1000 << ErrorCodeShift) | ModuleId,
NetworkTimeTaskCanceled = (1003 << ErrorCodeShift) | ModuleId,
}
}