mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2025-02-22 09:03:36 +00:00
- Dictionary for lookups of type declarations, constants, extinst - LiteralInteger internal data format -> ushort - Deterministic HashCode implementation to avoid spirv result not being the same between runs - Inline operand list instead of List<T>, falls back to array if many operands. (large performance boost) TODO: improve instruction allocation, structured program creator, ssa?
81 lines
2.8 KiB
C#
81 lines
2.8 KiB
C#
using System;
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using System.IO;
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namespace Spv.Generator
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{
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public class LiteralInteger : Operand, IEquatable<LiteralInteger>
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{
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public OperandType Type => OperandType.Number;
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private enum IntegerType
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{
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UInt32,
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Int32,
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UInt64,
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Int64,
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Float32,
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Float64,
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}
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private IntegerType _integerType;
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private ulong _data;
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public ushort WordCount { get; }
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private LiteralInteger(ulong data, IntegerType integerType, ushort wordCount)
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{
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_data = data;
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_integerType = integerType;
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WordCount = wordCount;
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}
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public static implicit operator LiteralInteger(int value) => new LiteralInteger((ulong)value, IntegerType.Int32, 1);
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public static implicit operator LiteralInteger(uint value) => new LiteralInteger(value, IntegerType.UInt32, 1);
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public static implicit operator LiteralInteger(long value) => new LiteralInteger((ulong)value, IntegerType.Int64, 2);
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public static implicit operator LiteralInteger(ulong value) => new LiteralInteger(value, IntegerType.UInt64, 2);
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public static implicit operator LiteralInteger(float value) => new LiteralInteger(BitConverter.SingleToUInt32Bits(value), IntegerType.Float32, 1);
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public static implicit operator LiteralInteger(double value) => new LiteralInteger(BitConverter.DoubleToUInt64Bits(value), IntegerType.Float64, 2);
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public static implicit operator LiteralInteger(Enum value) => new LiteralInteger((ulong)Convert.ChangeType(value, typeof(ulong)), IntegerType.Int32, 1);
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// NOTE: this is not in the standard, but this is some syntax sugar useful in some instructions (TypeInt ect)
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public static implicit operator LiteralInteger(bool value) => new LiteralInteger(Convert.ToUInt64(value), IntegerType.Int32, 1);
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public static LiteralInteger CreateForEnum<T>(T value) where T : Enum
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{
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return value;
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}
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public void WriteOperand(BinaryWriter writer)
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{
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if (WordCount == 1)
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{
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writer.Write((uint)_data);
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}
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else
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{
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writer.Write(_data);
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}
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}
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public override bool Equals(object obj)
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{
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return obj is LiteralInteger literalInteger && Equals(literalInteger);
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}
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public bool Equals(LiteralInteger cmpObj)
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{
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return Type == cmpObj.Type && _integerType == cmpObj._integerType && _data == cmpObj._data;
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}
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public override int GetHashCode()
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{
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return DeterministicHashCode.Combine(Type, _data);
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}
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public bool Equals(Operand obj)
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{
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return obj is LiteralInteger literalInteger && Equals(literalInteger);
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}
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}
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}
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