mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-11-16 10:05:25 +00:00
5eb0ee3cca
* account: Implement IManagerForApplication calls and IAsyncContext This implement: - IManagerForApplication::EnsureIdTokenCacheAsync (accordingly to RE) but the Async task is stubbed. - IAsyncContext interface (accordingly to RE). - IManagerForApplication::LoadIdTokenCache (checked with RE, and stubbed). I've tried some games but now they needs some `sfdnsres` calls, some other boots and crashes with other issues. Maybe we should disable the connection somewhere to lets the game think we are offline. I have done many attempts, without success, but since the code is here now, it's better than nothing. (I've cleaned up `using` of IGeneralService too) Closes #629 and closes #630 * change AccountId * Fix gdkchan's comments * use CompletedTask
175 lines
6.2 KiB
C#
175 lines
6.2 KiB
C#
using Ryujinx.Common;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.GeneralService;
|
|
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types;
|
|
using System;
|
|
using System.Net.NetworkInformation;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
|
|
{
|
|
class IGeneralService : IpcService, IDisposable
|
|
{
|
|
private GeneralServiceDetail _generalServiceDetail;
|
|
|
|
public IGeneralService()
|
|
{
|
|
_generalServiceDetail = new GeneralServiceDetail
|
|
{
|
|
ClientId = GeneralServiceManager.Count,
|
|
IsAnyInternetRequestAccepted = true // NOTE: Why not accept any internet request?
|
|
};
|
|
|
|
GeneralServiceManager.Add(_generalServiceDetail);
|
|
}
|
|
|
|
[Command(1)]
|
|
// GetClientId() -> buffer<nn::nifm::ClientId, 0x1a, 4>
|
|
public ResultCode GetClientId(ServiceCtx context)
|
|
{
|
|
long position = context.Request.RecvListBuff[0].Position;
|
|
long size = context.Request.RecvListBuff[0].Size;
|
|
|
|
context.Memory.Write((ulong)position, _generalServiceDetail.ClientId);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(4)]
|
|
// CreateRequest(u32 version) -> object<nn::nifm::detail::IRequest>
|
|
public ResultCode CreateRequest(ServiceCtx context)
|
|
{
|
|
uint version = context.RequestData.ReadUInt32();
|
|
|
|
MakeObject(context, new IRequest(context.Device.System, version));
|
|
|
|
// Doesn't occur in our case.
|
|
// return ResultCode.ObjectIsNull;
|
|
|
|
Logger.Stub?.PrintStub(LogClass.ServiceNifm, new { version });
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(12)]
|
|
// GetCurrentIpAddress() -> nn::nifm::IpV4Address
|
|
public ResultCode GetCurrentIpAddress(ServiceCtx context)
|
|
{
|
|
(_, UnicastIPAddressInformation unicastAddress) = GetLocalInterface();
|
|
|
|
if (unicastAddress == null)
|
|
{
|
|
return ResultCode.NoInternetConnection;
|
|
}
|
|
|
|
context.ResponseData.WriteStruct(new IpV4Address(unicastAddress.Address));
|
|
|
|
Logger.Info?.Print(LogClass.ServiceNifm, $"Console's local IP is \"{unicastAddress.Address}\".");
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(15)]
|
|
// GetCurrentIpConfigInfo() -> (nn::nifm::IpAddressSetting, nn::nifm::DnsSetting)
|
|
public ResultCode GetCurrentIpConfigInfo(ServiceCtx context)
|
|
{
|
|
(IPInterfaceProperties interfaceProperties, UnicastIPAddressInformation unicastAddress) = GetLocalInterface();
|
|
|
|
if (interfaceProperties == null)
|
|
{
|
|
return ResultCode.NoInternetConnection;
|
|
}
|
|
|
|
Logger.Info?.Print(LogClass.ServiceNifm, $"Console's local IP is \"{unicastAddress.Address}\".");
|
|
|
|
context.ResponseData.WriteStruct(new IpAddressSetting(interfaceProperties, unicastAddress));
|
|
context.ResponseData.WriteStruct(new DnsSetting(interfaceProperties));
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(18)]
|
|
// GetInternetConnectionStatus() -> nn::nifm::detail::sf::InternetConnectionStatus
|
|
public ResultCode GetInternetConnectionStatus(ServiceCtx context)
|
|
{
|
|
if (!NetworkInterface.GetIsNetworkAvailable())
|
|
{
|
|
return ResultCode.NoInternetConnection;
|
|
}
|
|
|
|
InternetConnectionStatus internetConnectionStatus = new InternetConnectionStatus
|
|
{
|
|
Type = InternetConnectionType.WiFi,
|
|
WifiStrength = 3,
|
|
State = InternetConnectionState.Connected,
|
|
};
|
|
|
|
context.ResponseData.WriteStruct(internetConnectionStatus);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(21)]
|
|
// IsAnyInternetRequestAccepted(buffer<nn::nifm::ClientId, 0x19, 4>) -> bool
|
|
public ResultCode IsAnyInternetRequestAccepted(ServiceCtx context)
|
|
{
|
|
long position = context.Request.PtrBuff[0].Position;
|
|
long size = context.Request.PtrBuff[0].Size;
|
|
|
|
int clientId = context.Memory.Read<int>((ulong)position);
|
|
|
|
context.ResponseData.Write(GeneralServiceManager.Get(clientId).IsAnyInternetRequestAccepted);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
private (IPInterfaceProperties, UnicastIPAddressInformation) GetLocalInterface()
|
|
{
|
|
if (!NetworkInterface.GetIsNetworkAvailable())
|
|
{
|
|
return (null, null);
|
|
}
|
|
|
|
IPInterfaceProperties targetProperties = null;
|
|
UnicastIPAddressInformation targetAddressInfo = null;
|
|
|
|
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
|
|
|
|
foreach (NetworkInterface adapter in interfaces)
|
|
{
|
|
// Ignore loopback and non IPv4 capable interface.
|
|
if (adapter.NetworkInterfaceType != NetworkInterfaceType.Loopback && adapter.Supports(NetworkInterfaceComponent.IPv4))
|
|
{
|
|
IPInterfaceProperties properties = adapter.GetIPProperties();
|
|
|
|
if (properties.GatewayAddresses.Count > 0 && properties.DnsAddresses.Count > 1)
|
|
{
|
|
foreach (UnicastIPAddressInformation info in properties.UnicastAddresses)
|
|
{
|
|
// Only accept an IPv4 address
|
|
if (info.Address.GetAddressBytes().Length == 4)
|
|
{
|
|
targetProperties = properties;
|
|
targetAddressInfo = info;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Found the target interface, stop here.
|
|
if (targetProperties != null)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return (targetProperties, targetAddressInfo);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
GeneralServiceManager.Remove(_generalServiceDetail.ClientId);
|
|
}
|
|
}
|
|
} |