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c6d05301aa
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
99 lines
2.4 KiB
C#
99 lines
2.4 KiB
C#
using Ryujinx.Common.Utilities;
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using Ryujinx.Cpu;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Time.Clock
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{
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abstract class SteadyClockCore
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{
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private UInt128 _clockSourceId;
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private bool _isRtcResetDetected;
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private bool _isInitialized;
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public SteadyClockCore()
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{
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_clockSourceId = UInt128Utils.CreateRandom();
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_isRtcResetDetected = false;
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_isInitialized = false;
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}
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public UInt128 GetClockSourceId()
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{
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return _clockSourceId;
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}
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public void SetClockSourceId(UInt128 clockSourceId)
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{
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_clockSourceId = clockSourceId;
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}
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public void SetRtcReset()
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{
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_isRtcResetDetected = true;
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}
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public virtual TimeSpanType GetTestOffset()
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{
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return new TimeSpanType(0);
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}
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public virtual void SetTestOffset(TimeSpanType testOffset) {}
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public ResultCode GetRtcValue(out ulong rtcValue)
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{
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rtcValue = 0;
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return ResultCode.NotImplemented;
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}
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public bool IsRtcResetDetected()
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{
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return _isRtcResetDetected;
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}
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public ResultCode GetSetupResultValue()
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{
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return ResultCode.Success;
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}
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public virtual TimeSpanType GetInternalOffset()
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{
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return new TimeSpanType(0);
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}
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public virtual void SetInternalOffset(TimeSpanType internalOffset) {}
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public virtual SteadyClockTimePoint GetTimePoint(ITickSource tickSource)
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{
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throw new NotImplementedException();
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}
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public virtual TimeSpanType GetCurrentRawTimePoint(ITickSource tickSource)
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{
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SteadyClockTimePoint timePoint = GetTimePoint(tickSource);
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return TimeSpanType.FromSeconds(timePoint.TimePoint);
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}
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public SteadyClockTimePoint GetCurrentTimePoint(ITickSource tickSource)
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{
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SteadyClockTimePoint result = GetTimePoint(tickSource);
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result.TimePoint += GetTestOffset().ToSeconds();
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result.TimePoint += GetInternalOffset().ToSeconds();
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return result;
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}
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public bool IsInitialized()
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{
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return _isInitialized;
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}
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public void MarkInitialized()
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{
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_isInitialized = true;
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}
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}
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}
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