Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Spirv
riperiperi d4ccb6b895 Return of the Vector Indexing Bug
One day, everyone will get this right.
2022-06-17 22:47:00 +01:00
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CodeGenContext.cs Vulkan/SPIR-V support for viewport inverse 2022-06-17 22:47:00 +01:00
Declarations.cs Vulkan/SPIR-V support for viewport inverse 2022-06-17 22:47:00 +01:00
EnumConversion.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
Instructions.cs Return of the Vector Indexing Bug 2022-06-17 22:47:00 +01:00
OperationResult.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
ScalingHelpers.cs Vulkan/SPIR-V support for viewport inverse 2022-06-17 22:47:00 +01:00
SpirvDelegates.cs SPIR-V: Implement LogicalExclusiveOr 2022-06-17 22:42:53 +01:00
SpirvGenerator.cs Geometry Shader index count from ThreadsPerInputPrimitive 2022-06-17 22:46:59 +01:00
TextureMeta.cs SPIR-V: Implement SwizzleAdd, add missing Triangles ExecutionMode for geometry shaders, remove SamplerType field from TextureMeta 2022-06-17 22:42:44 +01:00