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https://git.naxdy.org/Mirror/Ryujinx.git
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173 lines
4.8 KiB
C#
173 lines
4.8 KiB
C#
using Ryujinx.Common;
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using Ryujinx.Common.Memory;
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using System;
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using System.Buffers;
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namespace Ryujinx.Audio.Backends.Common
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{
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/// <summary>
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/// A ring buffer that grow if data written to it is too big to fit.
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/// </summary>
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public class DynamicRingBuffer
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{
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private const int RingBufferAlignment = 2048;
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private readonly object _lock = new();
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private MemoryOwner<byte> _bufferOwner;
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private Memory<byte> _buffer;
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private int _size;
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private int _headOffset;
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private int _tailOffset;
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public int Length => _size;
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public DynamicRingBuffer(int initialCapacity = RingBufferAlignment)
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{
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_bufferOwner = MemoryOwner<byte>.RentCleared(initialCapacity);
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_buffer = _bufferOwner.Memory;
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}
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public void Clear()
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{
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_size = 0;
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_headOffset = 0;
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_tailOffset = 0;
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}
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public void Clear(int size)
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{
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if (size == 0)
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{
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return;
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}
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lock (_lock)
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{
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if (size > _size)
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{
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size = _size;
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}
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_headOffset = (_headOffset + size) % _buffer.Length;
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_size -= size;
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if (_size == 0)
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{
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_headOffset = 0;
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_tailOffset = 0;
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}
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}
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}
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private void SetCapacityLocked(int capacity)
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{
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MemoryOwner<byte> newBufferOwner = MemoryOwner<byte>.RentCleared(capacity);
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Memory<byte> newBuffer = newBufferOwner.Memory;
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if (_size > 0)
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{
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if (_headOffset < _tailOffset)
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{
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_buffer.Slice(_headOffset, _size).CopyTo(newBuffer);
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}
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else
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{
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_buffer[_headOffset..].CopyTo(newBuffer);
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_buffer[.._tailOffset].CopyTo(newBuffer[(_buffer.Length - _headOffset)..]);
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}
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}
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_bufferOwner.Dispose();
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_bufferOwner = newBufferOwner;
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_buffer = newBuffer;
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_headOffset = 0;
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_tailOffset = _size;
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}
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public void Write(ReadOnlySpan<byte> buffer, int index, int count)
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{
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if (count == 0)
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{
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return;
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}
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lock (_lock)
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{
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if ((_size + count) > _buffer.Length)
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{
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SetCapacityLocked(BitUtils.AlignUp(_size + count, RingBufferAlignment));
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}
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if (_headOffset < _tailOffset)
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{
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int tailLength = _buffer.Length - _tailOffset;
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if (tailLength >= count)
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{
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buffer.Slice(index, count).CopyTo(_buffer.Span[_tailOffset..]);
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}
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else
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{
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buffer.Slice(index, tailLength).CopyTo(_buffer.Span[_tailOffset..]);
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buffer.Slice(index + tailLength, count - tailLength).CopyTo(_buffer.Span);
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}
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}
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else
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{
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buffer.Slice(index, count).CopyTo(_buffer.Span[_tailOffset..]);
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}
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_size += count;
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_tailOffset = (_tailOffset + count) % _buffer.Length;
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}
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}
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public int Read(Span<byte> buffer, int index, int count)
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{
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if (count == 0)
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{
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return 0;
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}
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lock (_lock)
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{
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if (count > _size)
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{
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count = _size;
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}
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if (_headOffset < _tailOffset)
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{
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_buffer.Span.Slice(_headOffset, count).CopyTo(buffer[index..]);
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}
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else
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{
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int tailLength = _buffer.Length - _headOffset;
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if (tailLength >= count)
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{
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_buffer.Span.Slice(_headOffset, count).CopyTo(buffer[index..]);
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}
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else
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{
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_buffer.Span.Slice(_headOffset, tailLength).CopyTo(buffer[index..]);
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_buffer.Span[..(count - tailLength)].CopyTo(buffer[(index + tailLength)..]);
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}
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}
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_size -= count;
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_headOffset = (_headOffset + count) % _buffer.Length;
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if (_size == 0)
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{
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_headOffset = 0;
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_tailOffset = 0;
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}
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return count;
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}
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}
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}
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}
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