Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Spirv
2022-06-17 22:46:05 +01:00
..
CodeGenContext.cs SPIR-V: Workaround for Intel FrontFacing bug 2022-06-17 22:42:56 +01:00
Declarations.cs Geometry shader passthrough emulation 2022-06-17 22:46:05 +01:00
EnumConversion.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
Instructions.cs Enable shader cache on Vulkan and implement MultiplyHighS32/U32 on SPIR-V (missed those before) 2022-06-17 22:45:57 +01:00
OperationResult.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
ScalingHelpers.cs SPIRV/GLSL: More scaling related fixes 2022-06-17 22:42:56 +01:00
SpirvDelegates.cs SPIR-V: Implement LogicalExclusiveOr 2022-06-17 22:42:53 +01:00
SpirvGenerator.cs Geometry shader passthrough emulation 2022-06-17 22:46:05 +01:00
TextureMeta.cs SPIR-V: Implement SwizzleAdd, add missing Triangles ExecutionMode for geometry shaders, remove SamplerType field from TextureMeta 2022-06-17 22:42:44 +01:00