Ryujinx/Ryujinx.Core/OsHle/Services/Aud
Starlet e4b703ec16
A fix for some games.
Apparently the audio rendering buffer size has something to do with games booting.
2018-04-30 00:29:25 -04:00
..
AudioOutData.cs Rename IpcServices -> Services 2018-03-20 17:00:00 -03:00
IAudioDevice.cs Add null terminator to audio device names when writing to the output buffer 2018-04-26 11:34:40 -03:00
IAudioOut.cs Improved logging (#103) 2018-04-24 15:57:39 -03:00
IAudioOutManager.cs Add null terminator to audio device names when writing to the output buffer 2018-04-26 11:34:40 -03:00
IAudioRenderer.cs Improved logging (#103) 2018-04-24 15:57:39 -03:00
IAudioRendererManager.cs A fix for some games. 2018-04-30 00:29:25 -04:00