.. |
Multithreading
|
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
|
2024-05-19 16:53:37 -03:00 |
AddressMode.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
AdvancedBlendDescriptor.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
AdvancedBlendOp.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
AdvancedBlendOverlap.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
AntiAliasing.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
BlendDescriptor.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
BlendFactor.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
BlendOp.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
BufferAccess.cs
|
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
|
2024-05-19 16:53:37 -03:00 |
BufferAssignment.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
BufferHandle.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
BufferRange.cs
|
Vulkan: Buffer Mirrors for MacOS performance (#4899)
|
2023-08-14 14:18:47 -03:00 |
Capabilities.cs
|
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
|
2024-05-19 16:53:37 -03:00 |
ColorF.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
CompareMode.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
CompareOp.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
CounterType.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
DepthMode.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
DepthStencilMode.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
DepthTestDescriptor.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
DeviceInfo.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
Extents2D.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
Extents2DF.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
Face.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
Format.cs
|
Workaround AMD bug on logic op with float framebuffer (#6852)
|
2024-05-23 01:05:32 -03:00 |
FrontFace.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
HardwareInfo.cs
|
Use driver name instead of vendor name in the status bar for Vulkan. (#6146)
|
2024-01-26 01:07:20 +01:00 |
ICounterEvent.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
IImageArray.cs
|
Add support for large sampler arrays on Vulkan (#6489)
|
2024-04-07 18:25:55 -03:00 |
ImageCrop.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
IndexType.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
IPipeline.cs
|
Add support for large sampler arrays on Vulkan (#6489)
|
2024-04-07 18:25:55 -03:00 |
IProgram.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
IRenderer.cs
|
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
|
2024-05-19 16:53:37 -03:00 |
ISampler.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
ITexture.cs
|
Texture loading: reduce memory allocations (#6623)
|
2024-04-14 17:06:14 -03:00 |
ITextureArray.cs
|
Add support for large sampler arrays on Vulkan (#6489)
|
2024-04-07 18:25:55 -03:00 |
IWindow.cs
|
Implement color space passthrough option (#5531)
|
2023-08-07 18:54:05 +01:00 |
LogicalOp.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
MagFilter.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
MinFilter.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
MultisampleDescriptor.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
Origin.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
PinnedSpan.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
PolygonMode.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
PolygonModeMask.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
PrimitiveTopology.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
ProgramLinkStatus.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
ProgramPipelineState.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
Rectangle.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
ResourceLayout.cs
|
Add support for large sampler arrays on Vulkan (#6489)
|
2024-04-07 18:25:55 -03:00 |
Ryujinx.Graphics.GAL.csproj
|
Migrate to .NET 8 (#5887)
|
2023-11-15 17:41:31 +01:00 |
SamplerCreateInfo.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
ScreenCaptureImageInfo.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
ShaderInfo.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
ShaderSource.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
StencilOp.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
StencilTestDescriptor.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
SwizzleComponent.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
SystemMemoryType.cs
|
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
|
2024-05-19 16:53:37 -03:00 |
Target.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
TextureCreateInfo.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
TextureReleaseCallback.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
UpscaleType.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
VertexAttribDescriptor.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
VertexBufferDescriptor.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
Viewport.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |
ViewportSwizzle.cs
|
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
|
2023-06-28 20:20:10 +02:00 |