Ryujinx/src/Ryujinx.HLE/HOS/Services/Hid/HidDevices/DebugPadDevice.cs
Isaac Marovitz f05f05b466
Move types
2024-07-20 14:17:12 +01:00

25 lines
716 B
C#

namespace Ryujinx.HLE.HOS.Services.Hid
{
public class DebugPadDevice : BaseDevice
{
public DebugPadDevice(Switch device, bool active) : base(device, active) { }
public void Update()
{
ref RingLifo<DebugPadState> lifo = ref _device.Hid.SharedMemory.DebugPad;
ref DebugPadState previousEntry = ref lifo.GetCurrentEntryRef();
DebugPadState newState = new();
if (Active)
{
// TODO: This is a debug device only present in dev environment, do we want to support it?
}
newState.SamplingNumber = previousEntry.SamplingNumber + 1;
lifo.Write(ref newState);
}
}
}