mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-11-16 01:55:27 +00:00
a33dc2f491
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
114 lines
3.8 KiB
C#
114 lines
3.8 KiB
C#
using MsgPack;
|
|
using MsgPack.Serialization;
|
|
using Ryujinx.Common;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Common.Utilities;
|
|
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
|
using Ryujinx.HLE.Utilities;
|
|
using System.Text;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Prepo
|
|
{
|
|
[Service("prepo:a")]
|
|
[Service("prepo:a2")]
|
|
[Service("prepo:u")]
|
|
class IPrepoService : IpcService
|
|
{
|
|
public IPrepoService(ServiceCtx context) { }
|
|
|
|
[Command(10100)] // 1.0.0-5.1.0
|
|
[Command(10102)] // 6.0.0-9.2.0
|
|
[Command(10104)] // 10.0.0+
|
|
// SaveReport(u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
|
|
public ResultCode SaveReport(ServiceCtx context)
|
|
{
|
|
// We don't care about the differences since we don't use the play report.
|
|
return ProcessReport(context, withUserID: false);
|
|
}
|
|
|
|
[Command(10101)] // 1.0.0-5.1.0
|
|
[Command(10103)] // 6.0.0-9.2.0
|
|
[Command(10105)] // 10.0.0+
|
|
// SaveReportWithUser(nn::account::Uid, u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
|
|
public ResultCode SaveReportWithUser(ServiceCtx context)
|
|
{
|
|
// We don't care about the differences since we don't use the play report.
|
|
return ProcessReport(context, withUserID: true);
|
|
}
|
|
|
|
[Command(10200)]
|
|
// RequestImmediateTransmission()
|
|
public ResultCode RequestImmediateTransmission(ServiceCtx context)
|
|
{
|
|
// It signals an event of nn::prepo::detail::service::core::TransmissionStatusManager that requests the transmission of the report.
|
|
// Since we don't use reports it's fine to do nothing.
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(10300)]
|
|
// GetTransmissionStatus() -> u32
|
|
public ResultCode GetTransmissionStatus(ServiceCtx context)
|
|
{
|
|
// It returns the transmission result of nn::prepo::detail::service::core::TransmissionStatusManager.
|
|
// Since we don't use reports it's fine to return ResultCode.Success.
|
|
context.ResponseData.Write((int)ResultCode.Success);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
private ResultCode ProcessReport(ServiceCtx context, bool withUserID)
|
|
{
|
|
UserId userId = withUserID ? context.RequestData.ReadStruct<UserId>() : new UserId();
|
|
string gameRoom = StringUtils.ReadUtf8String(context);
|
|
|
|
if (withUserID)
|
|
{
|
|
if (userId.IsNull)
|
|
{
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
}
|
|
|
|
if (gameRoom == string.Empty)
|
|
{
|
|
return ResultCode.InvalidState;
|
|
}
|
|
|
|
long inputPosition = context.Request.SendBuff[0].Position;
|
|
long inputSize = context.Request.SendBuff[0].Size;
|
|
|
|
if (inputSize == 0)
|
|
{
|
|
return ResultCode.InvalidBufferSize;
|
|
}
|
|
|
|
byte[] inputBuffer = new byte[inputSize];
|
|
|
|
context.Memory.Read((ulong)inputPosition, inputBuffer);
|
|
|
|
Logger.Info?.Print(LogClass.ServicePrepo, ReadReportBuffer(inputBuffer, gameRoom, userId));
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
private string ReadReportBuffer(byte[] buffer, string room, UserId userId)
|
|
{
|
|
StringBuilder builder = new StringBuilder();
|
|
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(buffer);
|
|
|
|
builder.AppendLine();
|
|
builder.AppendLine("PlayReport log:");
|
|
|
|
if (!userId.IsNull)
|
|
{
|
|
builder.AppendLine($" UserId: {userId}");
|
|
}
|
|
|
|
builder.AppendLine($" Room: {room}");
|
|
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
|
|
|
|
return builder.ToString();
|
|
}
|
|
}
|
|
} |