Ryujinx/src/Ryujinx.Graphics.Gpu/Shader/DiskCache
gdkchan f92921a6d1
Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions

* Remove now unused code

* Fix base offset register overwrite

* Fix missing storage buffer set index when generating GLSL for Vulkan

* Shader cache version bump

* Remove more unused code

* Some PR feedback
2023-06-15 17:31:53 -03:00
..
BackgroundDiskCacheWriter.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
BinarySerializer.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CompressionAlgorithm.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DiskCacheCommon.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DiskCacheGpuAccessor.cs Implement transform feedback emulation for hardware without native support (#5080) 2023-06-10 18:31:38 -03:00
DiskCacheGuestStorage.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DiskCacheHostStorage.cs Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241) 2023-06-15 17:31:53 -03:00
DiskCacheLoadException.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DiskCacheLoadResult.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DiskCacheOutputStreams.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GuestCodeAndCbData.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ParallelDiskCacheLoader.cs Implement transform feedback emulation for hardware without native support (#5080) 2023-06-10 18:31:38 -03:00
ShaderBinarySerializer.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00