Ryujinx/Ryujinx.Graphics.Vulkan
2022-06-17 22:42:32 +01:00
..
Native/shaderc/libs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
Queries WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
Auto.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
BitMap.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
BufferHolder.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
BufferManager.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
BufferRangeList.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
BufferState.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
CacheByRange.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
CommandBufferPool.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
CommandBufferScoped.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
Constants.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DescriptorSetCollection.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DescriptorSetManager.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DescriptorSetUpdater.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DisposableBuffer.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DisposableBufferView.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DisposableFramebuffer.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DisposableImage.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DisposableImageView.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DisposableMemory.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DisposablePipeline.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DisposableRenderPass.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
DisposableSampler.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
EnumConversion.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
FenceHelper.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
FenceHolder.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
FormatCapabilities.cs New depth-stencil blit method for AMD 2022-06-17 22:42:31 +01:00
FormatConverter.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
FormatTable.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
FramebufferParams.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
HardwareCapabilities.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
HashTableSlim.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
HelperShader.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
MemoryAllocation.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
MemoryAllocator.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
MemoryAllocatorBlockList.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
MultiFenceHolder.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
NativeArray.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
PipelineBase.cs Allow multithreading shaderc and vkCreateShaderModule 2022-06-17 22:42:31 +01:00
PipelineBlit.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
PipelineDynamicState.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
PipelineFull.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
PipelineLayoutCache.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
PipelineLayoutCacheEntry.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
PipelineLayoutFactory.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
PipelineState.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
PipelineUid.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
Ryujinx.Graphics.Vulkan.csproj WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
SamplerHolder.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
SemaphoreHolder.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
Shader.cs Allow multithreading shaderc and vkCreateShaderModule 2022-06-17 22:42:31 +01:00
ShaderCollection.cs Allow multithreading shaderc and vkCreateShaderModule 2022-06-17 22:42:31 +01:00
StagingBuffer.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
SyncManager.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
TextureBuffer.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
TextureCopy.cs Support multiple levels/layers for blit. 2022-06-17 22:42:31 +01:00
TextureStorage.cs New depth-stencil blit method for AMD 2022-06-17 22:42:31 +01:00
TextureView.cs New depth-stencil blit method for AMD 2022-06-17 22:42:31 +01:00
Vendor.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
VulkanConfiguration.cs New depth-stencil blit method for AMD 2022-06-17 22:42:31 +01:00
VulkanException.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
VulkanGraphicsDevice.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
VulkanInitialization.cs Fix some tessellation related issues (still doesn't work?) 2022-06-17 22:42:32 +01:00
Window.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00