Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Spirv/OperationResult.cs
2022-06-17 22:42:30 +01:00

19 lines
487 B
C#

using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
struct OperationResult
{
public static OperationResult Invalid => new OperationResult(AggregateType.Invalid, null);
public AggregateType Type { get; }
public Instruction Value { get; }
public OperationResult(AggregateType type, Instruction value)
{
Type = type;
Value = value;
}
}
}