Re-implement rectangles
using structs
This commit is contained in:
parent
1fbb0d803b
commit
72cd4da20e
1 changed files with 12 additions and 4 deletions
|
@ -1,12 +1,20 @@
|
||||||
|
struct Rectangle {
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
}
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
let rect1 = (30, 50);
|
let rect1 = Rectangle {
|
||||||
|
width: 30,
|
||||||
|
height: 50,
|
||||||
|
};
|
||||||
|
|
||||||
println!(
|
println!(
|
||||||
"The area of the rectangle is {} square pixels.",
|
"The area of the rectangle is {} square pixels.",
|
||||||
area(rect1)
|
area(&rect1)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn area(dimensions: (u32, u32)) -> u32 {
|
fn area(rectangle: &Rectangle) -> u32 {
|
||||||
dimensions.0 * dimensions.1
|
rectangle.width * rectangle.height
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue