Re-implement rectangles using structs

This commit is contained in:
Manuel Thalmann 2024-11-12 08:51:40 +01:00
parent 1fbb0d803b
commit 72cd4da20e

View file

@ -1,12 +1,20 @@
struct Rectangle {
width: u32,
height: u32,
}
fn main() {
let rect1 = (30, 50);
let rect1 = Rectangle {
width: 30,
height: 50,
};
println!(
"The area of the rectangle is {} square pixels.",
area(rect1)
area(&rect1)
);
}
fn area(dimensions: (u32, u32)) -> u32 {
dimensions.0 * dimensions.1
fn area(rectangle: &Rectangle) -> u32 {
rectangle.width * rectangle.height
}