Add files for task 06

This commit is contained in:
Manuel Thalmann 2024-06-06 03:08:29 +02:00
parent ba4ba97158
commit 78c59aa3f8
6 changed files with 344 additions and 0 deletions

BIN
Tasks/Lab6/DT6.pdf Normal file

Binary file not shown.

29
Tasks/Lab6/DT6_0.cs Normal file
View file

@ -0,0 +1,29 @@
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace DT6 {
// Client app is the one sending messages to a Server/listener.
// Both listener and client can send messages back and forth once a
// communication is established.
public class SocketClient {
public static int Main(String[] args) {
Received += (arg) => Console.Write("Received:" + arg);
Task.Run(() => StartClient());
Thread.Sleep(1000);
Console.ReadKey();
return 0;
}
public static event Action<string> Received;
public static void StartClient() {
/* TO BE DONE
*/
}
}
}

View file

@ -0,0 +1,85 @@
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
// Client app is the one sending messages to a Server/listener.
// Both listener and client can send messages back and forth once a
// communication is established.
public class SocketClient
{
public static int Main(String[] args)
{
StartClient();
Console.WriteLine("\n Press any key to continue...");
Console.ReadKey();
return 0;
}
public static void StartClient()
{
byte[] bytes = new byte[1024];
try
{
// Connect to a Remote server
// Get Host IP Address that is used to establish a connection
// In this case, we get one IP address of localhost that is IP : 127.0.0.1
// If a host has multiple addresses, you will get a list of addresses
//IPHostEntry host = Dns.GetHostEntry("localhost");
//IPAddress ipAddress = host.AddressList[0];
IPAddress ipAddress = IPAddress.Parse("127.0.0.1");
IPEndPoint remoteEP = new IPEndPoint(ipAddress, 11000);
// Create a TCP/IP socket.
Socket sender = new Socket(ipAddress.AddressFamily,
SocketType.Stream, ProtocolType.Tcp);
// Connect the socket to the remote endpoint. Catch any errors.
try
{
// Connect to Remote EndPoint
sender.Connect(remoteEP);
Console.WriteLine("Socket connected to {0}",
sender.RemoteEndPoint.ToString());
// Encode the data string into a byte array.
byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
// Send the data through the socket.
int bytesSent = sender.Send(msg);
// Receive the response from the remote device.
int bytesRec = sender.Receive(bytes);
Console.WriteLine("Echoed test = {0}",
Encoding.ASCII.GetString(bytes, 0, bytesRec));
// Release the socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
}

View file

@ -0,0 +1,71 @@
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
// Socket Listener acts as a server and listens to the incoming
// messages on the specified port and protocol.
public class SocketListener
{
public static int Main(String[] args)
{
StartServer();
Console.WriteLine("\n Press any key to continue...");
Console.ReadKey();
return 0;
}
public static void StartServer()
{
// Get Host IP Address that is used to establish a connection
// In this case, we get one IP address of localhost that is IP : 127.0.0.1
// If a host has multiple addresses, you will get a list of addresses
// IPHostEntry host = Dns.GetHostEntry("localhost");
// IPAddress ipAddress = host.AddressList[0];
IPAddress ipAddress = IPAddress.Parse("127.0.0.1");
IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
try {
// Create a Socket that will use Tcp protocol
Socket listener = new Socket(ipAddress.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
// A Socket must be associated with an endpoint using the Bind method
listener.Bind(localEndPoint);
// Specify how many requests a Socket can listen before it gives Server busy response.
// We will listen 10 requests at a time
listener.Listen(10);
Console.WriteLine("Waiting for a connection...");
Socket handler = listener.Accept();
// Incoming data from the client.
string data = null;
byte[] bytes = null;
while (true)
{
bytes = new byte[1024];
int bytesRec = handler.Receive(bytes);
data += Encoding.ASCII.GetString(bytes, 0, bytesRec);
if (data.IndexOf("<EOF>") > -1)
{
break;
}
}
Console.WriteLine("Text received : {0}", data);
byte[] msg = Encoding.ASCII.GetBytes(data);
handler.Send(msg);
handler.Shutdown(SocketShutdown.Both);
handler.Close();
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
}

159
Tasks/Lab6/server5.c Normal file
View file

@ -0,0 +1,159 @@
// Server side C/C++ program to demonstrate Socket programming
// adopted by Karl Rege from sample of
// https://www.geeksforgeeks.org/socket-programming-cc/
// for windows: Link with ws2_32 library.
// gcc server.c -lws2_32 -o server.exe
// platform: Linux and Windows
#ifdef _MSC_VER
#include <Ws2tcpip.h>
#include <Mswsock.h>
#else
#include <unistd.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef WIN32
#include <Winsock2.h>
#include <windows.h>
#include <wininet.h>
#include <stdlib.h>
typedef int socklen_t;
#else
#include <unistd.h>
#include <errno.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#endif
#define BUFSIZE 1024
#define PORT 8000
char* rank[10] = {
"Mueller Stefan;02:31:14\n",
"Marti Adrian;02:30:09\n",
"Kiptum Daniel;02:11:31\n",
"Ancay Tarcis;02:20:02\n",
"Kreibuhl Christian;02:21:47\n",
"Ott Michael;02:33:48\n",
"Menzi Christoph;02:27:26\n",
"Oliver Ruben;02:32:12\n",
"Elmer Beat;02:33:53\n",
"Kuehni Martin;02:33:36\n"
};
#ifdef WIN32
char* GetErrorMessage(DWORD dwErrorCode) {
static char* pBuffer = NULL;
DWORD cchBufferLength = 200;
if (pBuffer == NULL) { // only allocate once
pBuffer = malloc(cchBufferLength*sizeof(char));
}
pBuffer[0] = '\0';
DWORD cchMsg = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, dwErrorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
pBuffer, cchBufferLength, NULL);
return pBuffer ;
}
#else
int GetLastError() {
return errno;
}
char* GetErrorMessage(int dwErrorCode) {
return strerror(dwErrorCode);
}
#endif
void sleep_ms(int milliseconds) { // cross-platform sleep function
#ifdef WIN32
Sleep(milliseconds);
#else
usleep(milliseconds * 1000);
#endif
}
void error(char* msg){
int err = GetLastError();
fprintf(stderr,"%s \n",msg);
fprintf(stderr,"ERROR %d %s \n",err, GetErrorMessage(err));
}
// send data immediately but degrades performance
void send_nodelay(int sock, char* msg, int len, int d) {
int flag = 1;
setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char *) &flag, sizeof(int));
send(sock, msg, len , d);
flag = 0;
setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char *) &flag, sizeof(int));
sleep_ms(1); // to give the socket thread the time to send
}
int main(int argc, char const *argv[]) {
int server_fd, sock, valread;
struct sockaddr_in address;
int i, opt = 1;
int addrlen = sizeof(address);
char buffer[BUFSIZE] = {0};
#ifdef WIN32
// Initialize Winsock
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,2), &wsaData) != 0) {
error("init failed");
exit(EXIT_FAILURE);
}
#endif
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
error("socket failed");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
// Forcefully attaching socket to the port
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address))<0) {
error("bind failed");
exit(EXIT_FAILURE);
}
printf("listen on port %d... \n",PORT);
if (listen(server_fd, 3) < 0) {
error("listen failed");
exit(EXIT_FAILURE);
}
while (1) {
printf("accepting ...\n");
fflush(stdout);
if ((sock = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen))<0) {
error("accept failed");
continue;
}
// send line
#if defined(WIN32) || !defined(FILEDESC)
for (i = 0; i < 10; i++) {
send_nodelay(sock , rank[i] , strlen(rank[i]) , 0);
printf (".");
}
#else
int fd_copy = dup(sock);
FILE *write_fh = fdopen(fd_copy, "w");
int i;
for (i = 0; i < 10; i++) {
fprintf(write_fh,"%s", rank[i]);
fflush(write_fh);
sleep_ms(1);
}
#endif
printf("\nSENT: %d lines\n",i);
sleep_ms(100);
shutdown (sock,2);
}
return 0;
}

BIN
Tasks/Lab6/server5.exe Normal file

Binary file not shown.