zhaw-dnet2/Tasks/Lab6/server5.c

160 lines
4.1 KiB
C

// Server side C/C++ program to demonstrate Socket programming
// adopted by Karl Rege from sample of
// https://www.geeksforgeeks.org/socket-programming-cc/
// for windows: Link with ws2_32 library.
// gcc server.c -lws2_32 -o server.exe
// platform: Linux and Windows
#ifdef _MSC_VER
#include <Ws2tcpip.h>
#include <Mswsock.h>
#else
#include <unistd.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef WIN32
#include <Winsock2.h>
#include <windows.h>
#include <wininet.h>
#include <stdlib.h>
typedef int socklen_t;
#else
#include <unistd.h>
#include <errno.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#endif
#define BUFSIZE 1024
#define PORT 8000
char* rank[10] = {
"Mueller Stefan;02:31:14\n",
"Marti Adrian;02:30:09\n",
"Kiptum Daniel;02:11:31\n",
"Ancay Tarcis;02:20:02\n",
"Kreibuhl Christian;02:21:47\n",
"Ott Michael;02:33:48\n",
"Menzi Christoph;02:27:26\n",
"Oliver Ruben;02:32:12\n",
"Elmer Beat;02:33:53\n",
"Kuehni Martin;02:33:36\n"
};
#ifdef WIN32
char* GetErrorMessage(DWORD dwErrorCode) {
static char* pBuffer = NULL;
DWORD cchBufferLength = 200;
if (pBuffer == NULL) { // only allocate once
pBuffer = malloc(cchBufferLength*sizeof(char));
}
pBuffer[0] = '\0';
DWORD cchMsg = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, dwErrorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
pBuffer, cchBufferLength, NULL);
return pBuffer ;
}
#else
int GetLastError() {
return errno;
}
char* GetErrorMessage(int dwErrorCode) {
return strerror(dwErrorCode);
}
#endif
void sleep_ms(int milliseconds) { // cross-platform sleep function
#ifdef WIN32
Sleep(milliseconds);
#else
usleep(milliseconds * 1000);
#endif
}
void error(char* msg){
int err = GetLastError();
fprintf(stderr,"%s \n",msg);
fprintf(stderr,"ERROR %d %s \n",err, GetErrorMessage(err));
}
// send data immediately but degrades performance
void send_nodelay(int sock, char* msg, int len, int d) {
int flag = 1;
setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char *) &flag, sizeof(int));
send(sock, msg, len , d);
flag = 0;
setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char *) &flag, sizeof(int));
sleep_ms(1); // to give the socket thread the time to send
}
int main(int argc, char const *argv[]) {
int server_fd, sock, valread;
struct sockaddr_in address;
int i, opt = 1;
int addrlen = sizeof(address);
char buffer[BUFSIZE] = {0};
#ifdef WIN32
// Initialize Winsock
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,2), &wsaData) != 0) {
error("init failed");
exit(EXIT_FAILURE);
}
#endif
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
error("socket failed");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
// Forcefully attaching socket to the port
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address))<0) {
error("bind failed");
exit(EXIT_FAILURE);
}
printf("listen on port %d... \n",PORT);
if (listen(server_fd, 3) < 0) {
error("listen failed");
exit(EXIT_FAILURE);
}
while (1) {
printf("accepting ...\n");
fflush(stdout);
if ((sock = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen))<0) {
error("accept failed");
continue;
}
// send line
#if defined(WIN32) || !defined(FILEDESC)
for (i = 0; i < 10; i++) {
send_nodelay(sock , rank[i] , strlen(rank[i]) , 0);
printf (".");
}
#else
int fd_copy = dup(sock);
FILE *write_fh = fdopen(fd_copy, "w");
int i;
for (i = 0; i < 10; i++) {
fprintf(write_fh,"%s", rank[i]);
fflush(write_fh);
sleep_ms(1);
}
#endif
printf("\nSENT: %d lines\n",i);
sleep_ms(100);
shutdown (sock,2);
}
return 0;
}