71 lines
2.7 KiB
C#
71 lines
2.7 KiB
C#
|
|
using System;
|
|
using System.Net;
|
|
using System.Net.Sockets;
|
|
using System.Text;
|
|
|
|
// Socket Listener acts as a server and listens to the incoming
|
|
// messages on the specified port and protocol.
|
|
public class SocketListener
|
|
{
|
|
public static int Main(String[] args)
|
|
{
|
|
StartServer();
|
|
Console.WriteLine("\n Press any key to continue...");
|
|
Console.ReadKey();
|
|
return 0;
|
|
}
|
|
|
|
|
|
public static void StartServer()
|
|
{
|
|
// Get Host IP Address that is used to establish a connection
|
|
// In this case, we get one IP address of localhost that is IP : 127.0.0.1
|
|
// If a host has multiple addresses, you will get a list of addresses
|
|
// IPHostEntry host = Dns.GetHostEntry("localhost");
|
|
// IPAddress ipAddress = host.AddressList[0];
|
|
IPAddress ipAddress = IPAddress.Parse("127.0.0.1");
|
|
IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
|
|
|
|
|
|
try {
|
|
|
|
// Create a Socket that will use Tcp protocol
|
|
Socket listener = new Socket(ipAddress.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
|
|
// A Socket must be associated with an endpoint using the Bind method
|
|
listener.Bind(localEndPoint);
|
|
// Specify how many requests a Socket can listen before it gives Server busy response.
|
|
// We will listen 10 requests at a time
|
|
listener.Listen(10);
|
|
|
|
Console.WriteLine("Waiting for a connection...");
|
|
Socket handler = listener.Accept();
|
|
|
|
// Incoming data from the client.
|
|
string data = null;
|
|
byte[] bytes = null;
|
|
|
|
while (true)
|
|
{
|
|
bytes = new byte[1024];
|
|
int bytesRec = handler.Receive(bytes);
|
|
data += Encoding.ASCII.GetString(bytes, 0, bytesRec);
|
|
if (data.IndexOf("<EOF>") > -1)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
Console.WriteLine("Text received : {0}", data);
|
|
|
|
byte[] msg = Encoding.ASCII.GetBytes(data);
|
|
handler.Send(msg);
|
|
handler.Shutdown(SocketShutdown.Both);
|
|
handler.Close();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Console.WriteLine(e.ToString());
|
|
}
|
|
}
|
|
}
|