Ryujinx/src/Ryujinx.Graphics.Metal/Texture.cs

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C#
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using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL;
using SharpMetal.Metal;
using System;
using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Metal
{
[SupportedOSPlatform("macos")]
class Texture : ITexture, IDisposable
{
private readonly TextureCreateInfo _info;
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private readonly Pipeline _pipeline;
public MTLTexture MTLTexture;
public TextureCreateInfo Info => Info;
public int Width => Info.Width;
public int Height => Info.Height;
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public Texture(MTLDevice device, Pipeline pipeline, TextureCreateInfo info, int firstLayer, int firstLevel)
{
_info = info;
var descriptor = new MTLTextureDescriptor();
descriptor.PixelFormat = FormatTable.GetFormat(Info.Format);
// descriptor.Usage =
descriptor.Width = (ulong)Width;
descriptor.Height = (ulong)Height;
descriptor.Depth = (ulong)Info.Depth;
descriptor.SampleCount = (ulong)Info.Samples;
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descriptor.MipmapLevelCount = (ulong)Info.Levels;
descriptor.TextureType = Info.Target.Convert();
descriptor.Swizzle = new MTLTextureSwizzleChannels
{
red = Info.SwizzleR.Convert(),
green = Info.SwizzleG.Convert(),
blue = Info.SwizzleB.Convert(),
alpha = Info.SwizzleA.Convert()
};
MTLTexture = device.NewTexture(descriptor);
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_pipeline = pipeline;
}
public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
{
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if (destination is Texture destinationTexture)
{
_pipeline.BlitCommandEncoder.CopyFromTexture(
MTLTexture,
(ulong)firstLayer,
(ulong)firstLevel,
destinationTexture.MTLTexture,
(ulong)firstLayer,
(ulong)firstLevel,
MTLTexture.ArrayLength,
MTLTexture.MipmapLevelCount);
}
}
public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
{
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if (destination is Texture destinationTexture)
{
_pipeline.BlitCommandEncoder.CopyFromTexture(
MTLTexture,
(ulong)srcLayer,
(ulong)srcLevel,
destinationTexture.MTLTexture,
(ulong)dstLayer,
(ulong)dstLevel,
MTLTexture.ArrayLength,
MTLTexture.MipmapLevelCount);
}
}
public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
{
throw new NotImplementedException();
}
public void CopyTo(BufferRange range, int layer, int level, int stride)
{
throw new NotImplementedException();
}
public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
{
throw new NotImplementedException();
}
public PinnedSpan<byte> GetData()
{
throw new NotImplementedException();
}
public PinnedSpan<byte> GetData(int layer, int level)
{
throw new NotImplementedException();
}
public void SetData(SpanOrArray<byte> data)
{
throw new NotImplementedException();
}
public void SetData(SpanOrArray<byte> data, int layer, int level)
{
throw new NotImplementedException();
}
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
{
throw new NotImplementedException();
}
public void SetStorage(BufferRange buffer)
{
throw new NotImplementedException();
}
public void Release()
{
throw new NotImplementedException();
}
public void Dispose()
{
throw new NotImplementedException();
}
}
}