Ryujinx/Ryujinx.Graphics.Nvdec/FrameDecodedEventArgs.cs

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namespace Ryujinx.Graphics.Nvdec
{
public readonly struct FrameDecodedEventArgs
{
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public ApplicationId ApplicationId { get; }
public uint LumaOffset { get; }
public uint ChromaOffset { get; }
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internal FrameDecodedEventArgs(ApplicationId applicationId, uint lumaOffset, uint chromaOffset)
{
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ApplicationId = applicationId;
LumaOffset = lumaOffset;
ChromaOffset = chromaOffset;
}
}
}