Ryujinx/Ryujinx.Graphics.Shader/Translation/AggregateType.cs

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2021-08-12 06:09:56 +00:00
namespace Ryujinx.Graphics.Shader.Translation
{
enum AggregateType
{
Invalid,
Void,
Bool,
FP32,
FP64,
S32,
U32,
ElementTypeMask = 0xff,
Vector = 1 << 8,
Array = 1 << 9
}
}