Create IAppletAccessor.cs

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greggameplayer 2018-06-12 18:46:58 +02:00 committed by GitHub
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using Ryujinx.Core.Logging;
using Ryujinx.Core.OsHle.Ipc;
using System.Collections.Generic;
namespace Ryujinx.Core.OsHle.Services.Am
{
class IAppletAccessor : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public IAppletAccessor()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, GetAppletStateChangedEvent },
{ 1, IsCompleted },
{ 10, Start },
{ 20, RequestExit },
{ 25, Terminate },
{ 30, GetResult }
};
}
public long GetAppletStateChangedEvent(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
return 0;
}
public long IsCompleted(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
return 0;
}
public long Start(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
return 0;
}
public long RequestExit(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
return 0;
}
public long Terminate(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
return 0;
}
public long GetResult(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
return 0;
}
}
}