mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-12-27 02:53:04 +00:00
commit
248f94a3e4
10 changed files with 962 additions and 2 deletions
114
Ryujinx.ImGui/Config.cs
Normal file
114
Ryujinx.ImGui/Config.cs
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@ -0,0 +1,114 @@
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using Ryujinx.HLE.Input;
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using Ryujinx.HLE.Logging;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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namespace Ryujinx
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{
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public static class Config
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{
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public static JoyCon FakeJoyCon { get; private set; }
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public static void Read(Logger Log)
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{
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string IniFolder = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
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string IniPath = Path.Combine(IniFolder, "Ryujinx.conf");
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IniParser Parser = new IniParser(IniPath);
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AOptimizations.DisableMemoryChecks = !Convert.ToBoolean(Parser.Value("Enable_Memory_Checks"));
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Log.SetEnable(LogLevel.Debug, Convert.ToBoolean(Parser.Value("Logging_Enable_Debug")));
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Log.SetEnable(LogLevel.Stub, Convert.ToBoolean(Parser.Value("Logging_Enable_Stub")));
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Log.SetEnable(LogLevel.Info, Convert.ToBoolean(Parser.Value("Logging_Enable_Info")));
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Log.SetEnable(LogLevel.Warning, Convert.ToBoolean(Parser.Value("Logging_Enable_Warn")));
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Log.SetEnable(LogLevel.Error, Convert.ToBoolean(Parser.Value("Logging_Enable_Error")));
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string[] FilteredLogClasses = Parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
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//When the classes are specified on the list, we only
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//enable the classes that are on the list.
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//So, first disable everything, then enable
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//the classes that the user added to the list.
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if (FilteredLogClasses.Length > 0)
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{
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foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
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{
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Log.SetEnable(Class, false);
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}
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}
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foreach (string LogClass in FilteredLogClasses)
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{
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if (!string.IsNullOrEmpty(LogClass.Trim()))
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{
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foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
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{
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if (Class.ToString().ToLower().Contains(LogClass.Trim().ToLower()))
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{
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Log.SetEnable(Class, true);
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}
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}
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}
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}
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FakeJoyCon = new JoyCon
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{
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Left = new JoyConLeft
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{
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StickUp = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_Stick_Up")),
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StickDown = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_Stick_Down")),
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StickLeft = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_Stick_Left")),
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StickRight = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_Stick_Right")),
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StickButton = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_Stick_Button")),
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DPadUp = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_DPad_Up")),
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DPadDown = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_DPad_Down")),
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DPadLeft = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_DPad_Left")),
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DPadRight = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_DPad_Right")),
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ButtonMinus = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_Button_Minus")),
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ButtonL = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_Button_L")),
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ButtonZL = Convert.ToInt16(Parser.Value("Controls_Left_FakeJoycon_Button_ZL"))
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},
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Right = new JoyConRight
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{
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StickUp = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Stick_Up")),
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StickDown = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Stick_Down")),
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StickLeft = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Stick_Left")),
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StickRight = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Stick_Right")),
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StickButton = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Stick_Button")),
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ButtonA = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Button_A")),
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ButtonB = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Button_B")),
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ButtonX = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Button_X")),
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ButtonY = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Button_Y")),
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ButtonPlus = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Button_Plus")),
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ButtonR = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Button_R")),
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ButtonZR = Convert.ToInt16(Parser.Value("Controls_Right_FakeJoycon_Button_ZR"))
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}
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};
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}
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}
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// https://stackoverflow.com/a/37772571
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public class IniParser
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{
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private readonly Dictionary<string, string> Values;
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public IniParser(string Path)
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{
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Values = File.ReadLines(Path)
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.Where(Line => !string.IsNullOrWhiteSpace(Line) && !Line.StartsWith('#'))
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.Select(Line => Line.Split('=', 2))
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.ToDictionary(Parts => Parts[0].Trim(), Parts => Parts.Length > 1 ? Parts[1].Trim() : null);
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}
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public string Value(string Name)
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{
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return Values.TryGetValue(Name, out string Value) ? Value : null;
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}
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}
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}
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51
Ryujinx.ImGui/ConsoleLog.cs
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51
Ryujinx.ImGui/ConsoleLog.cs
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@ -0,0 +1,51 @@
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using Ryujinx.HLE.Logging;
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using System;
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using System.Collections.Generic;
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using System.Threading;
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namespace Ryujinx
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{
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static class ConsoleLog
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{
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private static Dictionary<LogLevel, ConsoleColor> LogColors;
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private static object ConsoleLock;
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static ConsoleLog()
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{
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LogColors = new Dictionary<LogLevel, ConsoleColor>()
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{
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{ LogLevel.Stub, ConsoleColor.DarkGray },
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{ LogLevel.Info, ConsoleColor.White },
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{ LogLevel.Warning, ConsoleColor.Yellow },
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{ LogLevel.Error, ConsoleColor.Red }
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};
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ConsoleLock = new object();
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}
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public static void PrintLog(object sender, LogEventArgs e)
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{
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string FormattedTime = e.Time.ToString(@"hh\:mm\:ss\.fff");
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string CurrentThread = Thread.CurrentThread.ManagedThreadId.ToString("d4");
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string Message = FormattedTime + " | " + CurrentThread + " " + e.Message;
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if (LogColors.TryGetValue(e.Level, out ConsoleColor Color))
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{
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lock (ConsoleLock)
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{
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Console.ForegroundColor = Color;
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Console.WriteLine(Message);
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Console.ResetColor();
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}
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}
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else
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{
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Console.WriteLine(Message);
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}
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}
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}
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}
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312
Ryujinx.ImGui/GUI/MainUI.cs
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312
Ryujinx.ImGui/GUI/MainUI.cs
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@ -0,0 +1,312 @@
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using ImGuiNET;
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using OpenTK;
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using Ryujinx.Audio;
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using Ryujinx.Audio.OpenAL;
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using Ryujinx.Graphics.Gal;
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using Ryujinx.Graphics.Gal.OpenGL;
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using Ryujinx.HLE;
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using Ryujinx.HLE.Input;
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using OpenTK.Graphics;
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using OpenTK.Input;
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using System;
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using System.IO;
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namespace Ryujinx.UI
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{
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class MainUI : WindowHelper
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{
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//toggles
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private bool ShowUI = true;
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private bool ShowFileDialog = false;
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private bool _isRunning = false;
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private bool IsRunning
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{
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get => _isRunning;
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set
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{
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_isRunning = value;
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if (!value)
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{
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ShowUI = true;
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}
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}
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}
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private string CurrentPath = Environment.CurrentDirectory;
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private string PackagePath = string.Empty;
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private const int TouchScreenWidth = 1280;
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private const int TouchScreenHeight = 720;
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private const float TouchScreenRatioX = (float)TouchScreenWidth / TouchScreenHeight;
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private const float TouchScreenRatioY = (float)TouchScreenHeight / TouchScreenWidth;
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FilePicker FileDialog;
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IGalRenderer Renderer;
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IAalOutput AudioOut;
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Switch Ns;
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public MainUI() : base("Test")
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{
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FileDialog = FilePicker.GetFilePicker("rom",null);
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Renderer = new OpenGLRenderer();
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AudioOut = new OpenALAudioOut();
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Ns = new Switch(Renderer, AudioOut);
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Config.Read(Ns.Log);
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Ns.Log.Updated += ConsoleLog.PrintLog;
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}
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protected override void OnLoad(EventArgs e)
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{
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base.OnLoad(e);
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VSync = VSyncMode.On;
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Renderer.SetWindowSize(Width, Height);
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}
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protected override void OnRenderFrame(FrameEventArgs e)
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{
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_deltaTime = (float)e.Time;
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if (ShowUI)
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{
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StartFrame();
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RenderUI();
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EndFrame();
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}
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else
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{
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Ns.Statistics.StartSystemFrame();
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Title = $"Ryujinx Screen - (Vsync: {VSync} - FPS: {Ns.Statistics.SystemFrameRate:0} - Guest FPS: " +
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$"{Ns.Statistics.GameFrameRate:0})";
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Renderer.RunActions();
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Renderer.Render();
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SwapBuffers();
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Ns.Statistics.EndSystemFrame();
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Ns.Os.SignalVsync();
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}
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}
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protected override void OnUpdateFrame(FrameEventArgs e)
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{
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if (!ShowUI)
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{
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HidControllerButtons CurrentButton = 0;
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HidJoystickPosition LeftJoystick;
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HidJoystickPosition RightJoystick;
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int LeftJoystickDX = 0;
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int LeftJoystickDY = 0;
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int RightJoystickDX = 0;
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int RightJoystickDY = 0;
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//RightJoystick
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if (Keyboard[(Key)Config.FakeJoyCon.Left.StickUp]) LeftJoystickDY = short.MaxValue;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.StickDown]) LeftJoystickDY = -short.MaxValue;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.StickLeft]) LeftJoystickDX = -short.MaxValue;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.StickRight]) LeftJoystickDX = short.MaxValue;
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//LeftButtons
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if (Keyboard[(Key)Config.FakeJoyCon.Left.StickButton]) CurrentButton |= HidControllerButtons.KEY_LSTICK;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadUp]) CurrentButton |= HidControllerButtons.KEY_DUP;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadDown]) CurrentButton |= HidControllerButtons.KEY_DDOWN;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadLeft]) CurrentButton |= HidControllerButtons.KEY_DLEFT;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadRight]) CurrentButton |= HidControllerButtons.KEY_DRIGHT;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.ButtonMinus]) CurrentButton |= HidControllerButtons.KEY_MINUS;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.ButtonL]) CurrentButton |= HidControllerButtons.KEY_L;
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if (Keyboard[(Key)Config.FakeJoyCon.Left.ButtonZL]) CurrentButton |= HidControllerButtons.KEY_ZL;
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//RightJoystick
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if (Keyboard[(Key)Config.FakeJoyCon.Right.StickUp]) RightJoystickDY = short.MaxValue;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.StickDown]) RightJoystickDY = -short.MaxValue;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.StickLeft]) RightJoystickDX = -short.MaxValue;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.StickRight]) RightJoystickDX = short.MaxValue;
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//RightButtons
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if (Keyboard[(Key)Config.FakeJoyCon.Right.StickButton]) CurrentButton |= HidControllerButtons.KEY_RSTICK;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonA]) CurrentButton |= HidControllerButtons.KEY_A;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonB]) CurrentButton |= HidControllerButtons.KEY_B;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonX]) CurrentButton |= HidControllerButtons.KEY_X;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonY]) CurrentButton |= HidControllerButtons.KEY_Y;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonPlus]) CurrentButton |= HidControllerButtons.KEY_PLUS;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerButtons.KEY_R;
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if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerButtons.KEY_ZR;
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LeftJoystick = new HidJoystickPosition
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{
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DX = LeftJoystickDX,
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DY = LeftJoystickDY
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};
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RightJoystick = new HidJoystickPosition
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{
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DX = RightJoystickDX,
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DY = RightJoystickDY
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};
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bool HasTouch = false;
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//Get screen touch position from left mouse click
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//OpenTK always captures mouse events, even if out of focus, so check if window is focused.
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if (Focused && Mouse?.GetState().LeftButton == ButtonState.Pressed)
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{
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int ScrnWidth = Width;
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int ScrnHeight = Height;
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if (Width > Height * TouchScreenRatioX)
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{
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ScrnWidth = (int)(Height * TouchScreenRatioX);
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}
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else
|
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{
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ScrnHeight = (int)(Width * TouchScreenRatioY);
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}
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int StartX = (Width - ScrnWidth) >> 1;
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int StartY = (Height - ScrnHeight) >> 1;
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int EndX = StartX + ScrnWidth;
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int EndY = StartY + ScrnHeight;
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if (Mouse.X >= StartX &&
|
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Mouse.Y >= StartY &&
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Mouse.X < EndX &&
|
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Mouse.Y < EndY)
|
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{
|
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int ScrnMouseX = Mouse.X - StartX;
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int ScrnMouseY = Mouse.Y - StartY;
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int MX = (int)(((float)ScrnMouseX / ScrnWidth) * TouchScreenWidth);
|
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int MY = (int)(((float)ScrnMouseY / ScrnHeight) * TouchScreenHeight);
|
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HidTouchPoint CurrentPoint = new HidTouchPoint
|
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{
|
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X = MX,
|
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Y = MY,
|
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|
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//Placeholder values till more data is acquired
|
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DiameterX = 10,
|
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DiameterY = 10,
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Angle = 90
|
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};
|
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HasTouch = true;
|
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Ns.Hid.SetTouchPoints(CurrentPoint);
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}
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}
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|
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if (!HasTouch)
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{
|
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Ns.Hid.SetTouchPoints();
|
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}
|
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|
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Ns.Hid.SetJoyconButton(
|
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HidControllerId.CONTROLLER_HANDHELD,
|
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HidControllerLayouts.Handheld_Joined,
|
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CurrentButton,
|
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LeftJoystick,
|
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RightJoystick);
|
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|
||||
Ns.Hid.SetJoyconButton(
|
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HidControllerId.CONTROLLER_HANDHELD,
|
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HidControllerLayouts.Main,
|
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CurrentButton,
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LeftJoystick,
|
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RightJoystick);
|
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}
|
||||
}
|
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|
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private void RenderUI()
|
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{
|
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if (ShowUI)
|
||||
{
|
||||
ImGui.SetNextWindowPos(System.Numerics.Vector2.Zero, Condition.Always,
|
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System.Numerics.Vector2.Zero);
|
||||
ImGui.SetNextWindowSize(new System.Numerics.Vector2(Width, Height),Condition.Always);
|
||||
if (ImGui.BeginWindow("MainWindow",ref ShowUI, WindowFlags.NoTitleBar
|
||||
| WindowFlags.NoMove | WindowFlags.AlwaysAutoResize))
|
||||
{
|
||||
if(ImGui.BeginChildFrame(0, new System.Numerics.Vector2(-1,-1),
|
||||
WindowFlags.AlwaysAutoResize))
|
||||
{
|
||||
ImGuiNative.igBeginGroup();
|
||||
if(ImGui.Button("Load Package", new System.Numerics.Vector2(Values.ButtonWidth,
|
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Values.ButtonHeight))){
|
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ShowFileDialog = true;
|
||||
}
|
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ImGuiNative.igEndGroup();
|
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ImGui.SameLine();
|
||||
|
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if(ImGui.BeginChildFrame(1, ImGui.GetContentRegionAvailable(),
|
||||
WindowFlags.AlwaysAutoResize))
|
||||
{
|
||||
if (ShowFileDialog)
|
||||
{
|
||||
string output = CurrentPath;
|
||||
if (FileDialog.Draw(ref output, false))
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(output))
|
||||
{
|
||||
PackagePath = output;
|
||||
ShowFileDialog = false;
|
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LoadPackage(PackagePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui.EndChildFrame();
|
||||
}
|
||||
ImGui.EndChildFrame();
|
||||
}
|
||||
ImGui.EndWindow();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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public void LoadPackage(string path)
|
||||
{
|
||||
if (Directory.Exists(path))
|
||||
{
|
||||
string[] RomFsFiles = Directory.GetFiles(path, "*.istorage");
|
||||
|
||||
if (RomFsFiles.Length == 0)
|
||||
{
|
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RomFsFiles = Directory.GetFiles(path, "*.romfs");
|
||||
}
|
||||
|
||||
if (RomFsFiles.Length > 0)
|
||||
{
|
||||
Console.WriteLine("Loading as cart with RomFS.");
|
||||
|
||||
Ns.LoadCart(path, RomFsFiles[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Loading as cart WITHOUT RomFS.");
|
||||
|
||||
Ns.LoadCart(path);
|
||||
}
|
||||
}
|
||||
else if (File.Exists(path))
|
||||
{
|
||||
Console.WriteLine("Loading as homebrew.");
|
||||
|
||||
Ns.LoadProgram(path);
|
||||
}
|
||||
IsRunning = true;
|
||||
ShowUI = false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
22
Ryujinx.ImGui/GUI/Values.cs
Normal file
22
Ryujinx.ImGui/GUI/Values.cs
Normal file
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Numerics;
|
||||
|
||||
namespace ImGuiNET
|
||||
{
|
||||
public struct Values
|
||||
{
|
||||
public const float ButtonWidth = 170f;
|
||||
public const float ButtonHeight = 50f;
|
||||
public const float DefaultWindowScale = 1.0f;
|
||||
public const float SelectibleHeight = 20.0f;
|
||||
public static float CurrentWindowScale = 1.0f;
|
||||
public static float CurrentFontScale = 1.2f;
|
||||
|
||||
public struct Color
|
||||
{
|
||||
public static Vector4 Yellow = new Vector4(1.0f, 1.0f, 0, 1.0f);
|
||||
}
|
||||
}
|
||||
}
|
148
Ryujinx.ImGui/GUI/Widgets/FilePicker.cs
Normal file
148
Ryujinx.ImGui/GUI/Widgets/FilePicker.cs
Normal file
|
@ -0,0 +1,148 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Numerics;
|
||||
|
||||
namespace ImGuiNET
|
||||
{
|
||||
/// <summary>
|
||||
/// Adapted from Mellinoe's file picker for imgui
|
||||
/// https://github.com/mellinoe/synthapp/blob/master/src/synthapp/Widgets/FilePicker.cs
|
||||
/// </summary>
|
||||
public class FilePicker
|
||||
{
|
||||
private const string FilePickerID = "###FilePicker";
|
||||
private static readonly Dictionary<object, FilePicker> s_filePickers = new Dictionary<object, FilePicker>();
|
||||
private static readonly Vector2 DefaultFilePickerSize = new Vector2(600, 400);
|
||||
|
||||
public string CurrentFolder { get; set; }
|
||||
public string SelectedFile { get; set; }
|
||||
|
||||
public static FilePicker GetFilePicker(object o, string startingPath)
|
||||
{
|
||||
if (File.Exists(startingPath))
|
||||
{
|
||||
startingPath = new FileInfo(startingPath).DirectoryName;
|
||||
}
|
||||
else if (string.IsNullOrEmpty(startingPath) || !Directory.Exists(startingPath))
|
||||
{
|
||||
startingPath = Environment.CurrentDirectory;
|
||||
if (string.IsNullOrEmpty(startingPath))
|
||||
{
|
||||
startingPath = AppContext.BaseDirectory;
|
||||
}
|
||||
}
|
||||
|
||||
if (!s_filePickers.TryGetValue(o, out FilePicker fp))
|
||||
{
|
||||
fp = new FilePicker();
|
||||
fp.CurrentFolder = startingPath;
|
||||
s_filePickers.Add(o, fp);
|
||||
}
|
||||
|
||||
return fp;
|
||||
}
|
||||
|
||||
public bool Draw(ref string selected, bool returnOnSelection)
|
||||
{
|
||||
bool result = false;
|
||||
result = DrawFolder(ref selected, returnOnSelection);
|
||||
return result;
|
||||
}
|
||||
|
||||
private bool DrawFolder(ref string selected, bool returnOnSelection = false)
|
||||
{
|
||||
ImGui.Text("Current Folder: " + CurrentFolder);
|
||||
bool result = false;
|
||||
|
||||
if (ImGui.BeginChildFrame(1, ImGui.GetContentRegionAvailable() - new Vector2(20, Values.ButtonHeight),
|
||||
WindowFlags.Default))
|
||||
{
|
||||
DirectoryInfo di = new DirectoryInfo(CurrentFolder);
|
||||
if (di.Exists)
|
||||
{
|
||||
if (di.Parent != null)
|
||||
{
|
||||
ImGui.PushStyleColor(ColorTarget.Text, Values.Color.Yellow);
|
||||
|
||||
if (ImGui.Selectable("../", false, SelectableFlags.DontClosePopups
|
||||
, new Vector2(ImGui.GetContentRegionAvailableWidth(), Values.SelectibleHeight)))
|
||||
{
|
||||
CurrentFolder = di.Parent.FullName;
|
||||
}
|
||||
|
||||
ImGui.PopStyleColor();
|
||||
}
|
||||
foreach (var dir in Directory.EnumerateFileSystemEntries(di.FullName))
|
||||
{
|
||||
if (Directory.Exists(dir))
|
||||
{
|
||||
string name = Path.GetFileName(dir);
|
||||
bool isSelected = SelectedFile == dir;
|
||||
|
||||
ImGui.PushStyleColor(ColorTarget.Text, Values.Color.Yellow);
|
||||
|
||||
if (ImGui.Selectable(name + "/", isSelected, SelectableFlags.DontClosePopups
|
||||
, new Vector2(ImGui.GetContentRegionAvailableWidth(), Values.SelectibleHeight)))
|
||||
{
|
||||
SelectedFile = dir;
|
||||
selected = SelectedFile;
|
||||
}
|
||||
|
||||
if (SelectedFile != null)
|
||||
if (ImGui.IsMouseDoubleClicked(0) && SelectedFile.Equals(dir))
|
||||
{
|
||||
SelectedFile = null;
|
||||
selected = null;
|
||||
CurrentFolder = dir;
|
||||
}
|
||||
|
||||
ImGui.PopStyleColor();
|
||||
}
|
||||
}
|
||||
foreach (var file in Directory.EnumerateFiles(di.FullName))
|
||||
{
|
||||
string name = Path.GetFileName(file);
|
||||
bool isSelected = SelectedFile == file;
|
||||
|
||||
if (ImGui.Selectable(name, isSelected, SelectableFlags.DontClosePopups
|
||||
, new Vector2(ImGui.GetContentRegionAvailableWidth(), Values.SelectibleHeight)))
|
||||
{
|
||||
SelectedFile = file;
|
||||
if (returnOnSelection)
|
||||
{
|
||||
selected = SelectedFile;
|
||||
}
|
||||
}
|
||||
|
||||
if (SelectedFile != null)
|
||||
if (ImGui.IsMouseDoubleClicked(0) && SelectedFile.Equals(file))
|
||||
{
|
||||
selected = file;
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui.EndChildFrame();
|
||||
|
||||
|
||||
if (ImGui.Button("Cancel", new Vector2(Values.ButtonWidth, Values.ButtonHeight)))
|
||||
{
|
||||
result = false;
|
||||
}
|
||||
|
||||
if (SelectedFile != null)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
if (ImGui.Button("Open", new Vector2(Values.ButtonWidth, Values.ButtonHeight)))
|
||||
{
|
||||
result = true;
|
||||
selected = SelectedFile;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
210
Ryujinx.ImGui/GUI/WindowHelper.cs
Normal file
210
Ryujinx.ImGui/GUI/WindowHelper.cs
Normal file
|
@ -0,0 +1,210 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using ImGuiNET;
|
||||
|
||||
namespace Ryujinx.UI
|
||||
{
|
||||
class WindowHelper : GameWindow
|
||||
{
|
||||
protected float _deltaTime;
|
||||
bool IsWindowOpened = false;
|
||||
int s_fontTexture;
|
||||
float _wheelPosition;
|
||||
|
||||
public WindowHelper(string title) : base(1280, 720, GraphicsMode.Default, title, GameWindowFlags.Default
|
||||
, DisplayDevice.Default, 3, 3, GraphicsContextFlags.ForwardCompatible)
|
||||
{
|
||||
Title = title;
|
||||
IsWindowOpened = true;
|
||||
|
||||
Location = new Point(
|
||||
(DisplayDevice.Default.Width / 2) - (Width / 2),
|
||||
(DisplayDevice.Default.Height / 2) - (Height / 2));
|
||||
}
|
||||
|
||||
public void ShowDemo()
|
||||
{
|
||||
ImGuiNative.igShowDemoWindow(ref IsWindowOpened);
|
||||
}
|
||||
|
||||
public void StartFrame()
|
||||
{
|
||||
IO io = ImGui.GetIO();
|
||||
io.DisplaySize = new System.Numerics.Vector2(Width, Height);
|
||||
io.DisplayFramebufferScale = new System.Numerics.Vector2(Values.CurrentWindowScale);
|
||||
io.DeltaTime = _deltaTime;
|
||||
ImGui.NewFrame();
|
||||
HandleInput(io);
|
||||
}
|
||||
|
||||
public unsafe void EndFrame()
|
||||
{
|
||||
ImGui.Render();
|
||||
DrawData* data = ImGui.GetDrawData();
|
||||
RenderImDrawData(data);
|
||||
}
|
||||
|
||||
protected unsafe override void OnLoad(EventArgs e)
|
||||
{
|
||||
ImGui.GetIO().FontAtlas.AddDefaultFont();
|
||||
|
||||
IO io = ImGui.GetIO();
|
||||
|
||||
io.FontAllowUserScaling = true;
|
||||
|
||||
ImGuiNative.igGetIO()->FontGlobalScale = Values.CurrentFontScale;
|
||||
|
||||
// Build texture atlas
|
||||
FontTextureData texData = io.FontAtlas.GetTexDataAsAlpha8();
|
||||
|
||||
// Create OpenGL texture
|
||||
s_fontTexture = GL.GenTexture();
|
||||
GL.BindTexture(TextureTarget.Texture2D, s_fontTexture);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)All.Linear);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)All.Linear);
|
||||
GL.TexImage2D(
|
||||
TextureTarget.Texture2D,
|
||||
0,
|
||||
PixelInternalFormat.Alpha,
|
||||
texData.Width,
|
||||
texData.Height,
|
||||
0,
|
||||
PixelFormat.Alpha,
|
||||
PixelType.UnsignedByte,
|
||||
new IntPtr(texData.Pixels));
|
||||
|
||||
// Store the texture identifier in the ImFontAtlas substructure.
|
||||
io.FontAtlas.SetTexID(s_fontTexture);
|
||||
|
||||
// Cleanup (don't clear the input data if you want to append new fonts later)
|
||||
//io.Fonts->ClearInputData();
|
||||
io.FontAtlas.ClearTexData();
|
||||
GL.BindTexture(TextureTarget.Texture2D, 0);
|
||||
}
|
||||
|
||||
void HandleInput(IO io)
|
||||
{
|
||||
MouseState cursorState = Mouse.GetCursorState();
|
||||
MouseState mouseState = Mouse.GetState();
|
||||
|
||||
if (Focused)
|
||||
{
|
||||
Point windowPoint = PointToClient(new Point(cursorState.X, cursorState.Y));
|
||||
io.MousePosition = new System.Numerics.Vector2(windowPoint.X / io.DisplayFramebufferScale.X, windowPoint.Y / io.DisplayFramebufferScale.Y);
|
||||
}
|
||||
else
|
||||
{
|
||||
io.MousePosition = new System.Numerics.Vector2(-1f, -1f);
|
||||
}
|
||||
|
||||
io.MouseDown[0] = mouseState.LeftButton == ButtonState.Pressed;
|
||||
io.MouseDown[1] = mouseState.RightButton == ButtonState.Pressed;
|
||||
io.MouseDown[2] = mouseState.MiddleButton == ButtonState.Pressed;
|
||||
|
||||
float newWheelPos = mouseState.WheelPrecise;
|
||||
float delta = newWheelPos - _wheelPosition;
|
||||
_wheelPosition = newWheelPos;
|
||||
io.MouseWheel = delta;
|
||||
}
|
||||
|
||||
private unsafe void RenderImDrawData(DrawData* draw_data)
|
||||
{
|
||||
// Rendering
|
||||
int display_w, display_h;
|
||||
display_w = Width;
|
||||
display_h = Height;
|
||||
|
||||
Vector4 clear_color = new Vector4(114f / 255f, 144f / 255f, 154f / 255f, 1.0f);
|
||||
GL.Viewport(0, 0, display_w, display_h);
|
||||
GL.ClearColor(clear_color.X, clear_color.Y, clear_color.Z, clear_color.W);
|
||||
GL.Clear(ClearBufferMask.ColorBufferBit);
|
||||
|
||||
// We are using the OpenGL fixed pipeline to make the example code simpler to read!
|
||||
// Setup render state: alpha-blending enabled, no face culling, no depth testing, scissor enabled, vertex/texcoord/color pointers.
|
||||
int last_texture;
|
||||
GL.GetInteger(GetPName.TextureBinding2D, out last_texture);
|
||||
GL.PushAttrib(AttribMask.EnableBit | AttribMask.ColorBufferBit | AttribMask.TransformBit);
|
||||
GL.Enable(EnableCap.Blend);
|
||||
GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha);
|
||||
GL.Disable(EnableCap.CullFace);
|
||||
GL.Disable(EnableCap.DepthTest);
|
||||
GL.Enable(EnableCap.ScissorTest);
|
||||
GL.EnableClientState(ArrayCap.VertexArray);
|
||||
GL.EnableClientState(ArrayCap.TextureCoordArray);
|
||||
GL.EnableClientState(ArrayCap.ColorArray);
|
||||
GL.Enable(EnableCap.Texture2D);
|
||||
|
||||
GL.UseProgram(0);
|
||||
|
||||
// Handle cases of screen coordinates != from framebuffer coordinates (e.g. retina displays)
|
||||
IO io = ImGui.GetIO();
|
||||
ImGui.ScaleClipRects(draw_data, io.DisplayFramebufferScale);
|
||||
|
||||
// Setup orthographic projection matrix
|
||||
GL.MatrixMode(MatrixMode.Projection);
|
||||
GL.PushMatrix();
|
||||
GL.LoadIdentity();
|
||||
GL.Ortho(
|
||||
0.0f,
|
||||
io.DisplaySize.X / io.DisplayFramebufferScale.X,
|
||||
io.DisplaySize.Y / io.DisplayFramebufferScale.Y,
|
||||
0.0f,
|
||||
-1.0f,
|
||||
1.0f);
|
||||
GL.MatrixMode(MatrixMode.Modelview);
|
||||
GL.PushMatrix();
|
||||
GL.LoadIdentity();
|
||||
|
||||
// Render command lists
|
||||
|
||||
for (int n = 0; n < draw_data->CmdListsCount; n++)
|
||||
{
|
||||
NativeDrawList* cmd_list = draw_data->CmdLists[n];
|
||||
byte* vtx_buffer = (byte*)cmd_list->VtxBuffer.Data;
|
||||
ushort* idx_buffer = (ushort*)cmd_list->IdxBuffer.Data;
|
||||
|
||||
GL.VertexPointer(2, VertexPointerType.Float, sizeof(DrawVert), new IntPtr(vtx_buffer + DrawVert.PosOffset));
|
||||
GL.TexCoordPointer(2, TexCoordPointerType.Float, sizeof(DrawVert), new IntPtr(vtx_buffer + DrawVert.UVOffset));
|
||||
GL.ColorPointer(4, ColorPointerType.UnsignedByte, sizeof(DrawVert), new IntPtr(vtx_buffer + DrawVert.ColOffset));
|
||||
|
||||
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
|
||||
{
|
||||
DrawCmd* pcmd = &(((DrawCmd*)cmd_list->CmdBuffer.Data)[cmd_i]);
|
||||
if (pcmd->UserCallback != IntPtr.Zero)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
else
|
||||
{
|
||||
GL.BindTexture(TextureTarget.Texture2D, pcmd->TextureId.ToInt32());
|
||||
GL.Scissor(
|
||||
(int)pcmd->ClipRect.X,
|
||||
(int)(io.DisplaySize.Y - pcmd->ClipRect.W),
|
||||
(int)(pcmd->ClipRect.Z - pcmd->ClipRect.X),
|
||||
(int)(pcmd->ClipRect.W - pcmd->ClipRect.Y));
|
||||
GL.DrawElements(PrimitiveType.Triangles, (int)pcmd->ElemCount, DrawElementsType.UnsignedShort, new IntPtr(idx_buffer));
|
||||
}
|
||||
idx_buffer += pcmd->ElemCount;
|
||||
}
|
||||
}
|
||||
|
||||
// Restore modified state
|
||||
GL.DisableClientState(ArrayCap.ColorArray);
|
||||
GL.DisableClientState(ArrayCap.TextureCoordArray);
|
||||
GL.DisableClientState(ArrayCap.VertexArray);
|
||||
GL.BindTexture(TextureTarget.Texture2D, last_texture);
|
||||
GL.MatrixMode(MatrixMode.Modelview);
|
||||
GL.PopMatrix();
|
||||
GL.MatrixMode(MatrixMode.Projection);
|
||||
GL.PopMatrix();
|
||||
GL.PopAttrib();
|
||||
|
||||
SwapBuffers();
|
||||
}
|
||||
}
|
||||
}
|
15
Ryujinx.ImGui/Program.cs
Normal file
15
Ryujinx.ImGui/Program.cs
Normal file
|
@ -0,0 +1,15 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.UI
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
MainUI mainUI = new MainUI();
|
||||
mainUI.Run(60.0, 60.0);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
}
|
35
Ryujinx.ImGui/Ryujinx.UI.csproj
Normal file
35
Ryujinx.ImGui/Ryujinx.UI.csproj
Normal file
|
@ -0,0 +1,35 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Optimize>true</Optimize>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ImGui.NET" Version="0.4.5" />
|
||||
<PackageReference Include="OpenTK.NETCore" Version="1.1.2749.6433" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\ChocolArm64\ChocolArm64.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics\Ryujinx.Graphics.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="Ryujinx.conf">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
47
Ryujinx.ImGui/Ryujinx.conf
Normal file
47
Ryujinx.ImGui/Ryujinx.conf
Normal file
|
@ -0,0 +1,47 @@
|
|||
#Enable cpu memory checks (slow)
|
||||
Enable_Memory_Checks = false
|
||||
|
||||
#Enable print debug logs
|
||||
Logging_Enable_Debug = false
|
||||
|
||||
#Enable print stubbed calls logs
|
||||
Logging_Enable_Stub = true
|
||||
|
||||
#Enable print informations logs
|
||||
Logging_Enable_Info = true
|
||||
|
||||
#Enable print warning logs
|
||||
Logging_Enable_Warn = true
|
||||
|
||||
#Enable print error logs
|
||||
Logging_Enable_Error = true
|
||||
|
||||
#Filtered log classes, seperated by ", ", eg. `Logging_Filtered_Classes = Loader, ServiceFS`
|
||||
Logging_Filtered_Classes =
|
||||
|
||||
#https://github.com/opentk/opentk/blob/develop/src/OpenTK/Input/Key.cs
|
||||
Controls_Left_FakeJoycon_Stick_Up = 105
|
||||
Controls_Left_FakeJoycon_Stick_Down = 101
|
||||
Controls_Left_FakeJoycon_Stick_Left = 83
|
||||
Controls_Left_FakeJoycon_Stick_Right = 86
|
||||
Controls_Left_FakeJoycon_Stick_Button = 88
|
||||
Controls_Left_FakeJoycon_DPad_Up = 45
|
||||
Controls_Left_FakeJoycon_DPad_Down = 46
|
||||
Controls_Left_FakeJoycon_DPad_Left = 47
|
||||
Controls_Left_FakeJoycon_DPad_Right = 48
|
||||
Controls_Left_FakeJoycon_Button_Minus = 120
|
||||
Controls_Left_FakeJoycon_Button_L = 87
|
||||
Controls_Left_FakeJoycon_Button_ZL = 99
|
||||
|
||||
Controls_Right_FakeJoycon_Stick_Up = 91
|
||||
Controls_Right_FakeJoycon_Stick_Down = 93
|
||||
Controls_Right_FakeJoycon_Stick_Left = 92
|
||||
Controls_Right_FakeJoycon_Stick_Right = 94
|
||||
Controls_Right_FakeJoycon_Stick_Button = 90
|
||||
Controls_Right_FakeJoycon_Button_A = 108
|
||||
Controls_Right_FakeJoycon_Button_B = 106
|
||||
Controls_Right_FakeJoycon_Button_X = 85
|
||||
Controls_Right_FakeJoycon_Button_Y = 104
|
||||
Controls_Right_FakeJoycon_Button_Plus = 121
|
||||
Controls_Right_FakeJoycon_Button_R = 103
|
||||
Controls_Right_FakeJoycon_Button_ZR = 97
|
10
Ryujinx.sln
10
Ryujinx.sln
|
@ -15,9 +15,11 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics", "Ryujinx
|
|||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio", "Ryujinx.Audio\Ryujinx.Audio.csproj", "{5C1D818E-682A-46A5-9D54-30006E26C270}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.ShaderTools", "Ryujinx.ShaderTools\Ryujinx.ShaderTools.csproj", "{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.ShaderTools", "Ryujinx.ShaderTools\Ryujinx.ShaderTools.csproj", "{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Luea", "Ryujinx.LLE\Luea.csproj", "{8E7D36DD-9626-47E2-8EF5-8F2F66751C9C}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Luea", "Ryujinx.LLE\Luea.csproj", "{8E7D36DD-9626-47E2-8EF5-8F2F66751C9C}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.UI", "Ryujinx.ImGui\Ryujinx.UI.csproj", "{00117502-1661-4C8B-8C07-177C1A8AA455}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
@ -57,6 +59,10 @@ Global
|
|||
{8E7D36DD-9626-47E2-8EF5-8F2F66751C9C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8E7D36DD-9626-47E2-8EF5-8F2F66751C9C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8E7D36DD-9626-47E2-8EF5-8F2F66751C9C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{00117502-1661-4C8B-8C07-177C1A8AA455}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{00117502-1661-4C8B-8C07-177C1A8AA455}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{00117502-1661-4C8B-8C07-177C1A8AA455}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{00117502-1661-4C8B-8C07-177C1A8AA455}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
Loading…
Reference in a new issue