Forgot to change the Gamepad Index

This commit is contained in:
John Clemis 2018-06-27 14:29:07 -05:00
parent 3ef06e6c5d
commit bb53859cba

View file

@ -99,7 +99,7 @@ namespace Ryujinx
{
//Mapping it relative to the positions of the buttons on the controller
GamePadState gamePad = GamePad.GetState(0);
GamePadState gamePad = GamePad.GetState(Config.GamePad_Index);
//RightButtons
if (gamePad.Buttons.B == ButtonState.Pressed) CurrentButton |= HidControllerButtons.KEY_A;