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Forgot to change the Gamepad Index
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@ -99,7 +99,7 @@ namespace Ryujinx
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{
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//Mapping it relative to the positions of the buttons on the controller
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GamePadState gamePad = GamePad.GetState(0);
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GamePadState gamePad = GamePad.GetState(Config.GamePad_Index);
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//RightButtons
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if (gamePad.Buttons.B == ButtonState.Pressed) CurrentButton |= HidControllerButtons.KEY_A;
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