riperiperi
066094241a
Add barriers around vkCmdCopyImage
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Write->Read barrier for src image (we want to wait for a write to read it)
Write->Read barrier for dst image (we want to wait for the copy to complete before use)
2022-06-17 22:42:36 +01:00
gdk
0dc5a48e6f
Fix R4G4B4A4Unorm texture format permutation
2022-06-17 22:42:35 +01:00
riperiperi
76a5beeb70
Use current command buffer for unscaled copy (perf)
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Avoids flushing commands and renting a command buffer when fulfilling copy dependencies and when games do unscaled copies.
2022-06-17 22:42:33 +01:00
gdk
a9afcdfa10
Support format aliasing on SetImage
2022-06-17 22:42:32 +01:00
riperiperi
e9222a426a
Submit command buffer before Texture GetData. (UE4 fix)
2022-06-17 22:42:32 +01:00
gdkchan
c109410ccd
New depth-stencil blit method for AMD
2022-06-17 22:42:31 +01:00
riperiperi
c31dda3c1b
Support multiple levels/layers for blit.
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Fixes MK8D when scaled, maybe a few other games. AMD software "safe" blit not supported right now.
2022-06-17 22:42:31 +01:00
gdkchan
4513e8b226
WIP Vulkan implementation
2022-06-17 22:42:30 +01:00