Commit graph

  • 934b469f84 Suppress WebClient warning in DoUpdateWithMultipleThreads Mary 2021-11-13 16:10:39 +0100
  • 6c29a184d7 ci: Switch to VS 2022 for AppVeyor Mary 2021-11-13 15:59:16 +0100
  • 48f5527695 Make KTimeManager.WaitAndCheckScheduledObjects spin wait for sub milliseconds Mary 2021-11-13 15:30:52 +0100
  • c5821102ec Workaround .NET 6 ZipArchive API issues Mary 2021-11-12 22:32:59 +0100
  • a5eef2b707 Fix rebase riperiperi 2021-11-10 19:49:03 +0000
  • 0c5232daef Retrigger build? riperiperi 2021-11-10 19:40:11 +0000
  • 2e2fb5db1e Use Target rather than Info.Target riperiperi 2021-11-10 19:25:05 +0000
  • e456d3dc06 Expected minimum mip count for large textures rather than all, address feedback riperiperi 2021-11-10 19:24:26 +0000
  • 733ef4b0db Limit Custom Anisotropic Filtering to only fully mipmapped textures riperiperi 2021-11-10 17:51:30 +0000
  • 611bec6e44
    Implement DrawTexture functionality (#2747) gdkchan 2021-11-10 15:37:49 -0300
  • bc00a251dd
    Fix direct mouse access checkbox label (#2827) Adryzz (OLED Edition) 2021-11-10 19:21:51 +0100
  • ced209337b Fix shader integer from/to double conversion gdk 2021-11-10 14:27:21 -0300
  • ae460edb36 Rollback version naming change Mary 2021-11-10 00:34:59 +0100
  • 5160b08603 infra: Migrate to .NET 6 Mary 2021-11-10 00:01:21 +0100
  • e93a8595da
    Change UI label so that the mouse is a pointing device Adryzz (OLED Edition) 2021-11-09 21:19:56 +0100
  • 4e17445545 kernel: Fix sleep timing accuracy Mary 2021-11-09 19:48:15 +0100
  • 244b6f2cf7
    Fix direct mouse access checkbox label Adryzz 2021-11-09 17:27:30 +0100
  • 911ea38e93
    Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) gdkchan 2021-11-08 13:18:46 -0300
  • 1bc59d5700 Disable IPA multiplication for fixed function attributes and back color selection gdk 2021-11-05 22:42:44 -0300
  • 6cc3f93e91 Fix back color value on fragment shader gdk 2021-11-05 20:58:22 -0300
  • 084e3e3125 Shader cache version bump gdk 2021-11-05 19:33:54 -0300
  • dce553700d Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins gdk 2021-11-05 19:13:23 -0300
  • 3dee712164
    Fix bindless/global memory elimination with inverted predicates (#2826) gdkchan 2021-11-08 12:57:28 -0300
  • eae34cb13a Shader cache version bump gdk 2021-11-08 11:15:34 -0300
  • 59b60c319a Fix bindless/global memory elimination with inverted predicates gdk 2021-11-08 11:05:05 -0300
  • b7a1544e8b
    Fix InvocationInfo on geometry shader and bindless default integer const (#2822) gdkchan 2021-11-08 11:39:30 -0300
  • 963605386b Consistency for the default value gdk 2021-11-07 01:56:32 -0300
  • 265aa16a9f Shader cache version bump gdk 2021-11-07 01:37:08 -0300
  • fed6d6a7c5 Fix InvocationInfo on geometry shader and bindless default integer const gdk 2021-11-07 01:28:06 -0300
  • 590b0288b8 account/ns: Implement 13.0.0+ service calls Ac_K 2021-11-06 17:58:59 +0100
  • 81e9b86cdb
    Ensure syncpoints are released and event handles closed on channel close (#2812) gdkchan 2021-11-04 20:27:21 -0300
  • edf88b289f
    Update Ryujinx.HLE/HOS/Services/Nfc/Nfp/VirtualAmiibo.cs VocalFan 2021-11-04 13:51:28 -0400
  • f78bcb8048
    Clamp number of mipmap levels to avoid API errors due to invalid textures (#2808) gdkchan 2021-11-03 20:58:24 -0300
  • 6154b72270 Ensure syncpoints are released and event handles closed on channel close gdk 2021-11-03 20:48:20 -0300
  • 64cccccad3
    Using more intense lossless compression. VocalFan 2021-11-03 18:00:36 -0400
  • 6d3faf40a5 Clamp number of mipmap levels to avoid API errors due to invalid textures gdk 2021-11-03 13:01:08 -0300
  • 3b732f4559 Removed not accurate stub log Luis Mayo Valbuena 2021-11-03 13:15:17 +0100
  • 575ff42703
    GDK seems to have been incorrect? VocalFan 2021-11-02 12:30:11 -0400
  • ef347bbd88
    Removing suggested line from GDKchan. VocalFan 2021-11-02 12:18:04 -0400
  • fe0a6727b5
    Stop being tired and fixed the one issue. VocalFan 2021-11-02 12:07:59 -0400
  • d45858dc28
    Forgot to add two words... VocalFan 2021-11-02 07:43:44 -0400
  • 98a0b8973d
    Added needed RegisterInfo for TODO. VocalFan 2021-11-02 07:17:00 -0400
  • b11b57fc0f
    Remove comment from code. VocalFan 2021-11-02 07:14:14 -0400
  • f41687f4c1
    hle: Make Ryujinx.HLE project entirely safe (#2789) Mary 2021-11-01 23:38:13 +0100
  • e48530e9d9
    When waiting on CPU, do not return a time out error from EventWait (#2780) gdkchan 2021-11-01 19:10:02 -0300
  • 382efdc525 Disable transform feedback for draw texture fallback gdk 2021-11-01 17:57:19 -0300
  • 929c438213 Fix resolution scale and add missing XML docs gdk 2021-10-22 03:09:31 -0300
  • ba0a4459d8 Match 2D engine names gdk 2021-10-18 13:13:06 -0300
  • 6b363274ca Remove space from shader source gdk 2021-10-18 01:10:29 -0300
  • b5627ab39c Disable some features that should not affect draw texture (slow path) gdk 2021-10-18 00:34:12 -0300
  • 99f6c72729 Non-NVIDIA support gdk 2021-10-17 23:08:51 -0300
  • 52aafcc0c5 Implement DrawTexture functionality gdk 2021-10-17 03:42:37 -0300
  • c6015daf8d
    ci: Disable macOS x64 build on AppVeyor (#2795) Mary 2021-10-29 15:07:31 +0200
  • 0a82701601 ci: Disable macOS x64 build on AppVeyor Mary 2021-10-29 11:39:46 +0200
  • e134e47fba Address gdkchan's comment Mary 2021-10-29 11:13:38 +0200
  • 99445dd0a6
    Add support for fragment shader interlock (#2768) gdkchan 2021-10-28 19:53:12 -0300
  • a7a40a77f2
    Add support for the brazilian portuguese language code (#2792) gdkchan 2021-10-28 18:06:45 -0300
  • 10b14b62bf Fix error applet message gdk 2021-10-28 01:29:57 -0300
  • ce8cedf750 Add support for the brazilian portuguese language code gdk 2021-10-28 00:06:59 -0300
  • d292c6056d Remove unused field gdk 2021-10-27 21:10:21 -0300
  • dc2afc7677 Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available gdk 2021-10-27 20:43:30 -0300
  • 9ffee2d483 Make detection more robust gdk 2021-10-27 19:24:11 -0300
  • d8f554fcf9 Address gdkchan's comment Mary 2021-10-27 17:15:27 +0200
  • d500a13536 Fix broken logic for TryCopyTo Mary 2021-10-27 14:31:21 +0200
  • a1812f664a Add some missing spaces on Pack = 1 for various structs Mary 2021-10-27 13:35:05 +0200
  • b419b757db Use ByteArray more Mary 2021-10-27 13:31:39 +0200
  • b2aed3af9d Introduce ByteArray of various size and use that instead of ArrayXXX to avoid stackoverflow in .NET runtime type resolution Mary 2021-10-27 13:29:31 +0200
  • 294c9587ca Revert "Regenerate StructArrayHelpers with a max element value of 256" Mary 2021-10-27 12:54:06 +0200
  • 94a5879e8c Refactor + check for branch targets and external registers gdk 2021-10-27 00:57:57 -0300
  • dd458c30d1 hle: remove unsafety in NpadDevice and remove AllowUnsafeBlocks from csproj Mary 2021-10-27 02:10:13 +0200
  • 79a6331fa4 hle: make SoftwareKeyboardRenderer.TryCopyTo safe Mary 2021-10-27 01:58:14 +0200
  • e76869c79c hle: remove unsafe marker from all struct that had it Mary 2021-10-27 01:38:37 +0200
  • f32a6e5be0 Regenerate StructArrayHelpers with a max element value of 256 Mary 2021-10-27 01:20:03 +0200
  • 791ccb7444 Remove a bit of unsafety around Mary 2021-10-26 23:09:24 +0200
  • 8d05059a9a Update ConfigurationFileFormat.cs MutantAura 2021-10-25 05:23:19 +0100
  • 9e64d74955 Update configuration MutantAura 2021-10-25 05:21:29 +0100
  • 771ea91cd6 remove brackets MutantAura 2021-10-25 04:44:18 +0100
  • 227bcbedd2 adjust position vector + GUI MutantAura 2021-10-25 04:17:09 +0100
  • 1bc56327c1 Change to tree based match approach gdk 2021-10-23 21:24:05 -0300
  • 3810565452 Add support for fragment shader interlock gdk 2021-10-22 02:02:31 -0300
  • 06448c8b31 Support coherent images gdk 2021-10-21 02:00:52 -0300
  • b448f483a0 And while I'm at it... gdk 2021-10-24 21:36:14 -0300
  • 75758a26de When waiting on CPU, do not return a time out error from EventWait gdk 2021-10-24 21:35:39 -0300
  • 5c66a36ed6
    kernel: Fix inverted condition on permission check of SetMemoryPermission syscall (#2777) Mary 2021-10-25 01:00:31 +0200
  • 04dfb86fde
    Preserve image types for shader bindless surface instructions (.D variants) (#2779) gdkchan 2021-10-24 19:40:20 -0300
  • 51fa1b2cb0
    hle: Improve safety (#2778) Mary 2021-10-25 00:13:20 +0200
  • b4dc33efc2
    kernel: Clear pages allocated with SetHeapSize (#2776) Mary 2021-10-24 23:52:59 +0200
  • 8c4e4ab3b3
    Fixup channel submit IOCTL syncpoint parameters (#2774) Billy Laws 2021-10-24 22:34:44 +0100
  • 85d8d1d7ca
    misc: Fix IVirtualMemoryManager.Fill ignoring value (#2775) Mary 2021-10-24 23:16:59 +0200
  • 9ac072a55c Make format unknown for surface atomic if bindless and not sized gdk 2021-10-24 18:03:02 -0300
  • 9af33b0894 Preserve image types for SULD/SUST .D variants gdk 2021-10-24 17:55:39 -0300
  • 061b841fcb Address gdkchan's comment Mary 2021-10-24 20:42:39 +0200
  • d794d396e3 Address gdkchan's comment Mary 2021-10-24 19:37:58 +0200
  • 5e5bb624f3 Remove unused _stackFillValue Mary 2021-10-24 19:26:55 +0200
  • df7a18bce6 Fix condition for real.. Mary 2021-10-24 19:24:09 +0200
  • 0768c1d525 hid: Remove an useless unsafe modifier on keyboard update Mary 2021-10-24 19:16:11 +0200
  • 615c7899d7 hle: Do not use TrimEnd to parse ASCII strings Mary 2021-10-24 19:07:14 +0200
  • 18cd9891db timezone: Make timezone implementation safe Mary 2021-10-24 18:09:57 +0200
  • 356b35c599
    Address feedback Billy Laws 2021-10-24 15:14:14 +0100
  • 1f03b5b809 kernel: Fix inverted condition on permission check of SetMemoryPermission syscall Mary 2021-10-24 13:43:28 +0200