Commit graph

  • 8decba08cf Use tables for image formats ReinUsesLisp 2018-09-03 02:02:27 -0300
  • c632222c81 Remove Engines/ directory and namespace ReinUsesLisp 2018-09-02 23:58:30 -0300
  • 85ad59c40e Graphics: Move Gal/Texture to Texture ReinUsesLisp 2018-09-02 23:57:01 -0300
  • 9ab3690839 Move GPU LLE emulation from HLE to Graphics ReinUsesLisp 2018-09-02 23:52:56 -0300
  • b41a32f2ea
    Add files via upload LDj3SNuD 2018-09-03 03:20:36 +0200
  • 0669e02db0
    Delete Pseudocode.cs LDj3SNuD 2018-09-03 03:18:11 +0200
  • 9247913945
    Delete Instructions.cs LDj3SNuD 2018-09-03 03:18:04 +0200
  • f1217419ee
    Delete Integer.cs LDj3SNuD 2018-09-03 03:17:51 +0200
  • 1f7da5dc13
    Delete Bits.cs LDj3SNuD 2018-09-03 03:17:41 +0200
  • b03d4d7866
    Merge pull request #1 from Ryujinx/master strubelz 2018-09-02 22:52:32 +0200
  • 675f3f6f81 Implement loading of profile image (#391) emmauss 2018-09-02 01:04:20 +0300
  • 85cddda53f rename icon file emmaus 2018-09-01 21:56:33 +0000
  • b549daed03
    Fix exception throw message for unimpl texture formats (#398) gdkchan 2018-09-01 18:51:51 -0300
  • e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) ReinUsesLisp 2018-09-01 18:44:19 -0300
  • bf28d8f1aa Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format (#377) HorrorTroll 2018-09-02 04:25:49 +0700
  • 53cf47907e Fix exception throw message for unimpl texture formats gdkchan 2018-09-01 12:24:59 -0300
  • 3479a66e37
    Merge 1d8eabe4da into 35778afef9 HorrorTroll 2018-09-01 15:06:04 +0000
  • 35778afef9
    Improve handling on QueryGet on the gpu (#397) gdkchan 2018-09-01 11:54:56 -0300
  • 42e4e02a64 Add Fcvtns_S, Fcvtns_V, Fcvtnu_S, Fcvtnu_V (AOpCodeSimd) FP & Umlal_V, Umlsl_V, Saddl_V, Ssubl_V, Usubl_V instructions; add 8 FP & 16 S/Umlal_V, S/Umlsl_V, S/Uaddl_V, S/Usubl_V Tests. (#390) LDj3SNuD 2018-09-01 16:52:51 +0200
  • 3fa422f01f
    Merge branch 'master' into master LDj3SNuD 2018-09-01 16:34:52 +0200
  • 326777ca4a Ryujinx.Tests: Add unicorn to test framework (#389) Merry 2018-09-01 15:24:05 +0100
  • c47e4bf73f
    Merge 5037fd9222 into 42dc925c3d Starlet 2018-09-01 11:51:00 +0000
  • 305c780798
    Merge branch 'master' into TextureFormat-1 HorrorTroll 2018-09-01 10:19:16 +0700
  • 0fe8a07ec8 e HorrorTroll 2018-09-01 10:13:00 +0700
  • ea95598374 E HorrorTroll 2018-09-01 10:11:00 +0700
  • 937cd2d20c Wrong fix HorrorTroll 2018-09-01 10:04:54 +0700
  • 7cbaa322fa Conflicts fix HorrorTroll 2018-09-01 10:01:58 +0700
  • cf27a32e66 Merge branch 'TextureFormat-1' of https://github.com/HorrorTroll/Ryujinx into TextureFormat-1 HorrorTroll 2018-09-01 10:00:16 +0700
  • e9b2ba3e9c Revert "Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format" HorrorTroll 2018-09-01 09:56:55 +0700
  • e57795acde Improve handling on QueryGet on the gpu gdkchan 2018-08-31 22:34:44 -0300
  • 75d7f0b327 Address feedback ReinUsesLisp 2018-08-31 21:48:33 -0300
  • 60e15f804f Address Feedback John Clemis 2018-08-31 18:20:25 -0500
  • eb50c4c6ae rename icon to profilepicture emmaus 2018-08-31 22:11:28 +0000
  • 42dc925c3d Implement SSY/SYNC shader instructions (#382) ReinUsesLisp 2018-08-31 13:14:04 -0300
  • 7d2c1886f3
    Merge 40899bb1d1 into 7cb6fd8090 Alex Barney 2018-08-31 12:06:22 +0000
  • b1c410273b
    Merge a7de2322a1 into 7cb6fd8090 ReinUsesLisp 2018-08-30 18:02:39 +0000
  • 7cb6fd8090 Fixup HasColor for depth/stencil values (#379) ReinUsesLisp 2018-08-30 13:14:45 -0300
  • 8fc0b28def Logging: Asynchronously log messages to the Console window jduncanator 2018-08-30 14:14:26 +1000
  • 68f47db918 Shader invalidation and cache ReinUsesLisp 2018-08-24 02:39:35 -0300
  • fba2ac2bf3
    Add QCFlagBit. LDj3SNuD 2018-08-29 16:15:49 +0200
  • a57e32a738
    Add QCFlagBit. LDj3SNuD 2018-08-29 16:14:49 +0200
  • 15489c57c3 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders ReinUsesLisp 2018-08-28 22:03:00 -0300
  • dcf24324bf
    Update CpuTestSimdReg.cs LDj3SNuD 2018-08-29 00:15:07 +0200
  • 157c49a2be
    Update Instructions.cs LDj3SNuD 2018-08-29 00:14:09 +0200
  • c5ff4fac01
    Update AInstEmitSimdArithmetic.cs LDj3SNuD 2018-08-29 00:13:24 +0200
  • 137315d286
    Update AOpCodeTable.cs LDj3SNuD 2018-08-29 00:12:40 +0200
  • decb4c3ac3 implement loading of profile image emmaus 2018-08-28 21:48:50 +0000
  • 8bd25de1a9 CpuTestSimdArithmetic: Comment out inaccurate results MerryMage 2018-08-27 20:22:44 +0100
  • 1087beee7b Ryujinx.Tests: Add unicorn to test framework MerryMage 2018-08-27 17:13:15 +0100
  • c7277e69d9
    Update CpuTestSimd.cs LDj3SNuD 2018-08-28 19:37:29 +0200
  • 2cca54b655
    Update CpuTestSimdReg.cs LDj3SNuD 2018-08-28 19:36:23 +0200
  • a4d6a511fa
    Update Instructions.cs LDj3SNuD 2018-08-28 19:34:25 +0200
  • ad7c0c802a
    Update AInstEmitSimdArithmetic.cs LDj3SNuD 2018-08-28 19:33:30 +0200
  • 23c254b882
    Update AOpCodeTable.cs LDj3SNuD 2018-08-28 19:32:32 +0200
  • da87040d58 Fixup Ssy instruction ReinUsesLisp 2018-08-23 22:18:50 -0300
  • e85a6a1e17 Fixup commentary ReinUsesLisp 2018-08-23 22:13:18 -0300
  • f69923afa9 Implement SSY/SYNC ReinUsesLisp 2018-08-19 23:54:46 -0300
  • 678f9527f2 Address feedback ReinUsesLisp 2018-08-21 14:41:00 -0300
  • 76fed08dc8 Cleanup ReinUsesLisp 2018-08-19 15:38:06 -0300
  • fe230b57c9 Use a program counter to control shaders' flow ReinUsesLisp 2018-08-19 01:32:07 -0300
  • a7de2322a1 Implement TEX texture array ReinUsesLisp 2018-08-27 03:03:31 -0300
  • e2228e4899
    Update CpuTestSimd.cs LDj3SNuD 2018-08-28 02:04:51 +0200
  • 718f256e7e
    Update Instructions.cs LDj3SNuD 2018-08-28 02:04:06 +0200
  • 753688e920
    Update Pseudocode.cs LDj3SNuD 2018-08-28 02:03:27 +0200
  • c3c41728d4
    Update AInstEmitSimdCvt.cs LDj3SNuD 2018-08-28 02:01:54 +0200
  • cd73076097
    Update AOpCodeTable.cs LDj3SNuD 2018-08-28 02:01:05 +0200
  • a823d08f8f
    Merge eeb86d4135 into 27023e7afc greggameplayer 2018-08-27 16:26:18 +0000
  • 27023e7afc Add R32_G32 texture format (#383) HorrorTroll 2018-08-27 21:18:21 +0700
  • d879f72a48
    Merge 1b5ac90976 into 68300368d7 HorrorTroll 2018-08-27 07:00:51 +0000
  • 68300368d7 Add SHADD, SHSUB, UHSUB, SRHADD, URHADD, instructions; add 12 Tests. (#380) LDj3SNuD 2018-08-27 08:44:01 +0200
  • 3bc53382c8 Add TEX texture types and 1D and 3D textures support. Stub depth ReinUsesLisp 2018-08-27 02:51:03 -0300
  • 56fde4c02d Remove SetSampler and BindTexture calls ReinUsesLisp 2018-08-26 21:19:32 -0300
  • 9d82220b37 Abstract into OGLHelper ReinUsesLisp 2018-08-26 21:10:01 -0300
  • 30d7d3ae0a Implement non-2D textures in shaders ReinUsesLisp 2018-08-22 23:54:15 -0300
  • 43c4e7c78d Use mirrored texture wraps when available (#361) ReinUsesLisp 2018-08-25 16:39:08 -0300
  • 1b5ac90976 Implement B5G6R5Unorm & BGR5A1Unorm HorrorTroll 2018-08-25 19:56:38 +0700
  • a42ab2e40c Implement vertex instancing (#381) ReinUsesLisp 2018-08-25 01:16:58 -0300
  • da7e702751 Update BSD service implementation (#363) emmauss 2018-08-24 20:20:42 +0300
  • c882564e4a Add R32_G32 texture format HorrorTroll 2018-08-24 10:27:50 +0700
  • 20720fb895 Implement vertex instancing ReinUsesLisp 2018-08-22 00:18:27 -0300
  • dd8c15c6bd
    Update CpuTestSimdCrypto.cs LDj3SNuD 2018-08-23 20:39:31 +0200
  • b3663af7b6
    Update CpuTestSimd.cs LDj3SNuD 2018-08-23 20:38:37 +0200
  • e1ff5cadef
    Update CpuTest.cs LDj3SNuD 2018-08-23 20:37:51 +0200
  • bafeab2693
    Update CpuTestSimdReg.cs LDj3SNuD 2018-08-23 20:37:19 +0200
  • 81d30a7259
    Update Instructions.cs LDj3SNuD 2018-08-23 20:36:02 +0200
  • 75f1aaf6b6
    Update AInstEmitSimdArithmetic.cs LDj3SNuD 2018-08-23 20:34:56 +0200
  • 0ad7c8636a
    Update AOpCodeTable.cs LDj3SNuD 2018-08-23 20:31:52 +0200
  • e01b8b1b2d Fixup HasColor for depth/stencil values ReinUsesLisp 2018-08-23 13:53:12 -0300
  • 1d8eabe4da Add R32G32B32, R16G16, Z16 texture format HorrorTroll 2018-08-23 22:05:00 +0700
  • aea5c9db3a Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format HorrorTroll 2018-08-23 12:20:59 +0700
  • b29cb2a281
    Merge 79f969f6b9 into 624e813cd3 ReinUsesLisp 2018-08-23 07:16:33 +0000
  • 034d979dce Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format HorrorTroll 2018-08-23 12:20:59 +0700
  • 624e813cd3 Implement multiple rendertarget attachments and depth writting (#375) ReinUsesLisp 2018-08-23 02:07:23 -0300
  • 9977acad0f
    Fix BinarySearchLt to return less than rather than less than or equal value (#372) gdkchan 2018-08-23 01:54:59 -0300
  • 1cd7aaf504 Avoid querying and setting texture bindings in hot code (#376) ReinUsesLisp 2018-08-23 01:54:32 -0300
  • 8c24fad4c8
    Address feedback ReinUsesLisp 2018-08-22 19:08:46 -0300
  • 57dfa09e3a Improve LM implementation (#373) Thomas Guillemard 2018-08-22 23:06:29 +0200
  • 0389fd4691 Avoid querying and setting texture bindings in hot code ReinUsesLisp 2018-08-22 16:57:43 -0300
  • 0a5e2a036e Implement multiple attachments ReinUsesLisp 2018-08-22 02:42:25 -0300
  • 1e52741e0e Add depth writting ReinUsesLisp 2018-08-22 01:38:59 -0300