Ryujinx/Ryujinx.Audio
Mary 5545297ea6 amadeus: Update to REV11
This should implement all ABI changes from REV11 on 14.0.0

As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now.
The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it).
2022-03-23 19:46:17 +01:00
..
Backends UI - Add Volume Controls + Mute Toggle (F2) (#2871) 2021-12-23 13:33:56 -03:00
Common Fix bug causing an audio buffer to be enqueued more than once (#2940) 2021-12-26 14:48:18 +01:00
Input Fix disposing of IPC sessions server at emulation stop (#2334) 2021-06-29 19:37:13 +02:00
Integration UI - Add Volume Controls + Mute Toggle (F2) (#2871) 2021-12-23 13:33:56 -03:00
Output UI - Add Volume Controls + Mute Toggle (F2) (#2871) 2021-12-23 13:33:56 -03:00
Renderer amadeus: Update to REV11 2022-03-23 19:46:17 +01:00
AudioManager.cs Implement a "Pause Emulation" option & hotkey (#2428) 2021-09-11 22:08:25 +02:00
Constants.cs Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
LICENSE.txt Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
ResultCode.cs Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
Ryujinx.Audio.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00