Engine
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Synchronize Rasterizer State before Clear (#1680)
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2020-11-07 16:21:10 -03:00 |
Shader
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Fix image binding format (#1625)
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2020-10-20 19:03:20 -03:00 |
State
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Separate zeta from color formats (#1647)
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2020-11-05 23:50:34 +01:00 |
Synchronization
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Improved Logger (#1292)
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2020-08-04 01:32:53 +02:00 |
ClassId.cs
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Implement GPU syncpoints (#980)
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2020-04-19 11:25:57 +10:00 |
Constants.cs
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Initial transform feedback support (#1370)
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2020-07-15 13:01:10 +10:00 |
GpuContext.cs
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Remove GPU MemoryAccessor (#1423)
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2020-07-25 16:39:45 +10:00 |
GraphicsConfig.cs
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Implement a Macro JIT (#1445)
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2020-08-03 03:36:57 +02:00 |
ShadowRamControl.cs
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Implement MME shadow RAM (#987)
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2020-03-13 12:30:26 +11:00 |