Ryujinx/Ryujinx.Graphics.Shader/CodeGen
riperiperi c1517e5ee3 SPIR-V: Use ConstantComposite for Texture Offset Vector
Fixes a bunch of freezes with SPIR-V on AMD hardware, and validation errors. Note: Obviously assumes input offsets are constant, which they currently are.
2022-06-17 22:42:48 +01:00
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Glsl SPIR-V: Geometry shader support 2022-06-17 22:42:42 +01:00
Spirv SPIR-V: Use ConstantComposite for Texture Offset Vector 2022-06-17 22:42:48 +01:00