Commit graph

  • 6c255a47c5 Don't warn when debug feature is enabled in debug mode Xpl0itR 2020-11-13 17:49:00 +0000
  • d5604cb791 end address is off by one (start + size) is the beginning of the next block Sharbel Aldabain 2020-11-13 12:30:08 -0500
  • 9779e5feed Add alloc to map Sharbel Aldabain 2020-11-13 11:42:17 -0500
  • a56ef50702 Updated alloc fn Sharbel Aldabain 2020-11-13 11:15:53 -0500
  • 0a78d7fb7a Add dealloc method Sharbel Aldabain 2020-11-13 10:49:38 -0500
  • 796862c5dd Add memory allocation method Sharbel Aldabain 2020-11-13 10:41:00 -0500
  • 6efc51cb98 Add representation of memory ranges Sharbel Aldabain 2020-11-13 10:24:49 -0500
  • 9e53ac4f40
    Merge pull request #2 from saldabain/master sharmander 2020-11-13 08:58:55 -0500
  • 8d0d299792
    IPSwitch: Quick fix to patch sets toggling (#1668) mageven 2020-11-13 07:05:49 +0530
  • 04e048efcf
    SettingsWindow: Add an Apply button (#1562) Sera 2020-11-13 01:50:28 +0100
  • e23b3ba249 fix the apply button staying turned on after clicking it SeraUX 2020-11-13 01:31:48 +0100
  • 6e3d7d518f
    Updated to match general English rules on articles and conjunctions EmulationFanatic 2020-11-12 17:27:53 -0700
  • 677837c4e4 SettingsWindow: Add an Apply button SeraUX 2020-09-20 21:37:06 +0200
  • e191e65513
    Merge pull request #1 from Ryujinx/master sharmander 2020-11-12 18:43:03 -0500
  • c652494219
    Use "Screen Scissor" as size hint for render targets (#1703) riperiperi 2020-11-12 23:40:26 +0000
  • bdaf581376 Use "Screen Scissor" as size hint for render targets riperiperi 2020-11-12 23:24:09 +0000
  • d2027785a7 Reformatting, renaming to be more clear Sharbel Aldabain 2020-11-12 18:22:51 -0500
  • 709ada8331 Formatting cleanup Sharbel Aldabain 2020-11-12 18:15:42 -0500
  • 48f6570557
    Salieri: shader cache (#1701) Mary 2020-11-13 00:15:34 +0100
  • b5d8f5222e Formatting and cleanup Sharbel Aldabain 2020-11-12 18:14:35 -0500
  • 3dd58910cb Minor formatting fixups Sharbel Aldabain 2020-11-12 18:13:25 -0500
  • ac5cb26c5f Minor refactorings. Removal of logger code. Sharbel Aldabain 2020-11-12 18:10:23 -0500
  • a9a0e9a7f9 Salieri: shader cache Mary 2020-11-13 00:01:07 +0100
  • 56bfdbe2c0 Add caching of consumed memory blocks Sharbel Aldabain 2020-11-12 17:54:31 -0500
  • 867ce842db
    Standardize to camel-case: option to check for updates on launch EmulationFanatic 2020-11-12 07:31:37 -0700
  • 0a4bee6283
    Upload manually edited settingswindow.glade file EmulationFanatic 2020-11-12 07:28:24 -0700
  • 00bdbef8da
    Undoing file changes made with Glade EmulationFanatic 2020-11-12 07:27:21 -0700
  • 96b35450dc
    Camel-case the option to check for updates on launch. EmulationFanatic 2020-11-12 05:36:54 -0700
  • 7166e82c3c
    Update performance mode when docked mode changes. (#1696) riperiperi 2020-11-12 05:59:18 +0000
  • 806ed90519 Update performance mode when docked mode changes. riperiperi 2020-11-12 00:37:04 +0000
  • 864a6224b8 Remove Assembler CpuId. LDj3SNuD 2020-11-11 23:54:44 +0100
  • dc5bca026b Revert "Update appveyor.yml" LDj3SNuD 2020-11-11 23:51:03 +0100
  • 9b68ec841e ui diag: Add missing error message for ApplicationNotFound Thog 2020-11-11 16:33:30 +0100
  • a8a5ab5bd5 Added trace log level and documentation for logging module developer 2020-11-10 22:47:54 -0800
  • 3c60d4b0ea
    Do not report unmapped pages as dirty (#1672) gdkchan 2020-11-10 22:07:52 -0300
  • 27cdd59e8b
    Update appveyor.yml LDj3SNuD 2020-11-10 19:53:04 +0100
  • 9cdaad0501 PR feedback gdkchan 2020-11-09 21:57:39 -0300
  • 02872833b6
    Size hints for copy regions and viewport dimensions to avoid data loss (#1686) riperiperi 2020-11-10 00:41:13 +0000
  • c224cf792c Reorder min/max, remove spaces riperiperi 2020-11-10 00:09:11 +0000
  • c3d62bd078
    Implement ATOM shader instruction (#1687) gdkchan 2020-11-09 21:06:46 -0300
  • 730fb3e645 Fix reduction type decoding gdkchan 2020-11-09 20:55:01 -0300
  • 934a78005e
    Simplify logic for bindless texture handling (#1667) gdkchan 2020-11-09 19:35:04 -0300
  • 467749c59b Nits gdkchan 2020-11-09 03:39:13 -0300
  • ac057bf693 Simplify logic for bindless texture handling gdkchan 2020-11-05 04:19:04 -0300
  • 2c742f6bd2 Implement ATOM shader instruction gdkchan 2020-11-08 20:02:52 -0300
  • 7d979efa97 Use info for the rule rather than calculating aligned size. riperiperi 2020-11-08 22:50:49 +0000
  • 9c57ed32e7 Reword comment. riperiperi 2020-11-08 21:30:43 +0000
  • eda6b78894
    apm/am: Refactoring/Unstub services (#1662) Ac_K 2020-11-08 21:00:54 +0100
  • 8434b8a675 Size hints for copy regions and viewport dimensions to avoid data loss riperiperi 2020-11-08 18:22:55 +0000
  • 8d168574eb
    Use explicit buffer and texture bindings on shaders (#1666) gdkchan 2020-11-08 08:10:00 -0300
  • 0c91ad00d1 Fix Logging Ac_K 2020-11-08 03:20:04 +0100
  • 086c03d757 Fix class Ac_K 2020-11-08 03:17:38 +0100
  • aff3a452eb Address gdkchan feedback Ac_K 2020-11-07 23:38:21 +0100
  • 5561a3b95e
    Synchronize Rasterizer State before Clear (#1680) riperiperi 2020-11-07 19:21:10 +0000
  • fd833f17b6 Synchronize Rasterizer State before Clear riperiperi 2020-11-07 18:58:00 +0000
  • d191573848 Support connect/disconnect controllers on linux emmauss 2020-11-01 10:53:06 +0100
  • 500b48251c
    Only report that GPU commands are available when the queue is not empty. (#1656) riperiperi 2020-11-07 02:04:26 +0000
  • 9374151dae abstract ISession and fix other classes Ac_K 2020-11-06 22:32:58 +0100
  • 61d83760f5
    Update game compatibility list info in README.md (#1675) EmulationFanatic 2020-11-06 14:05:35 -0700
  • 20b1730d3a abstract Apm *Server as Thog requested Ac_K 2020-11-06 21:59:53 +0100
  • 13eadbcd54
    clarity on playable games EmulationFanatic 2020-11-06 13:53:23 -0700
  • 356d91152a
    Update game compatibility list info in README.md EmulationFanatic 2020-11-06 13:37:02 -0700
  • cd0ee84032
    Address Feedback riperiperi 2020-11-06 20:12:32 +0000
  • b677e44300
    Loaders: Log extra NSO informations (#1661) Ac_K 2020-11-06 19:58:57 +0100
  • 61e67b64ea
    updater: Ignore first commandline argument when passing commandline to updated binary (#1674) Mary 2020-11-06 19:46:22 +0100
  • 0e9b963d5b updater: Ignore first commandline argument when passing commandline to updated binary Thog 2020-11-06 19:36:35 +0100
  • ce9105a130
    Support single precision contants for double precision operations (#1673) gdkchan 2020-11-06 14:54:13 -0300
  • a16f201a6f
    Do not align sizes for buffer texture targets. (#1671) riperiperi 2020-11-06 17:45:30 +0000
  • 24dbfc0fe6
    Correct BPP of buffer to texture copies (#1670) gdkchan 2020-11-06 14:37:05 -0300
  • b9cf772811 fmt fix: newlines before continue and return mageven 2020-11-06 14:13:15 +0530
  • 406db8fe3e IPSwitch: Quick fix to patch sets toggling mageven 2020-11-06 14:13:15 +0530
  • 5bea715822 Make tests pass again gdkchan 2020-11-06 00:48:30 -0300
  • d7313a07e8 Do not report unmapped pages as dirty gdkchan 2020-11-06 00:36:12 -0300
  • 5f3634535a Do not align sizes for buffer texture targets. riperiperi 2020-11-06 02:40:36 +0000
  • 7e0486d3e5 Correct BPP of buffer to texture copies gdkchan 2020-11-05 23:13:23 -0300
  • a89b81a812
    Separate zeta from color formats (#1647) gdkchan 2020-11-05 19:50:34 -0300
  • 486ac19248 Separate zeta from color formats gdkchan 2020-10-29 23:04:18 -0300
  • e636cbe83b Support single precision contants for double precision operations gdkchan 2020-11-05 15:35:42 -0300
  • 5c81416b60 More XML docs and other nits gdkchan 2020-11-05 12:12:02 -0300
  • 5aca818088 Use explicit buffer and texture bindings on shaders gdkchan 2020-11-05 02:01:17 -0300
  • 64088f04e3
    Fix LiveInterval.Split (#1660) FICTURE7 2020-11-05 06:09:45 +0400
  • a45313c133 Implement Rumble Shuken Mondin 2020-11-04 14:51:05 +0800
  • 6b0e20dc78 Fix crash on Super Mario Tennis Shuken Mondin 2020-11-04 14:28:52 +0800
  • 9cec38f410 Implement Rumble Shuken Mondin 2020-11-04 13:30:23 +0800
  • 18ec2620e1 apm: Refactoring/Unstub service Ac_K 2020-11-03 02:01:42 +0100
  • ad8e6292e0 Loaders: Log extra NSO informations Ac_K 2020-11-02 22:10:32 +0100
  • 4c6feb652f
    Add seamless cubemap flag in sampler parameters. (#1658) riperiperi 2020-11-02 20:03:06 +0000
  • e1da7df207
    Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) riperiperi 2020-11-02 19:53:23 +0000
  • b30ae99c3f Check for the extension riperiperi 2020-11-01 23:39:44 +0000
  • ef7aed73b3 Add seamless cubemap flag in sampler parameters. riperiperi 2020-11-01 23:21:48 +0000
  • 521c595dad Fix Typo riperiperi 2020-11-01 22:15:47 +0000
  • f33111d6db Support res scale on images, correctly blacklist for SUST, move logic out of backend. riperiperi 2020-11-01 22:10:07 +0000
  • 11a7c99764
    Support 3D BC4 and BC5 compressed textures (#1655) gdkchan 2020-11-01 15:32:53 -0300
  • 6222f173f0
    Fix compressed to non-compressed texture copy size (#1649) gdkchan 2020-11-01 15:26:24 -0300
  • 876fa656f6
    Remove unused texture and sampler pool invalidation code (#1648) gdkchan 2020-11-01 15:17:29 -0300
  • b2982fcd05 Fix some typos gdkchan 2020-11-01 15:14:27 -0300
  • 196e923245 PR feedback gdkchan 2020-11-01 15:00:37 -0300
  • f3e50a1d1f Only report that commands are available when the queue is not empty. riperiperi 2020-11-01 17:29:48 +0000
  • faad12af2b Support 3D BC4 and BC5 compressed textures gdkchan 2020-11-01 14:26:56 -0300
  • fdd64e8f66 Merge branch 'master' into fp16c LDj3SNuD 2020-11-01 04:53:28 +0100