Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Spirv
2022-06-17 22:42:54 +01:00
..
CodeGenContext.cs SPIR-V: Implement tessellation support 2022-06-17 22:42:54 +01:00
Declarations.cs SPIR-V: Geometry shader passthrough support 2022-06-17 22:42:54 +01:00
EnumConversion.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
Instructions.cs SPIR-V: Constant buffer indexing support 2022-06-17 22:42:54 +01:00
OperationResult.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
SpirvDelegates.cs SPIR-V: Implement LogicalExclusiveOr 2022-06-17 22:42:53 +01:00
SpirvGenerator.cs SPIR-V: Geometry shader passthrough support 2022-06-17 22:42:54 +01:00
TextureMeta.cs SPIR-V: Implement SwizzleAdd, add missing Triangles ExecutionMode for geometry shaders, remove SamplerType field from TextureMeta 2022-06-17 22:42:44 +01:00