Commit graph

29 commits

Author SHA1 Message Date
gdk
3b444f0ea3 SPIR-V: Geometry shader passthrough support 2022-06-17 22:42:54 +01:00
gdk
cacc9c7da4 SPIR-V: Implement tessellation support 2022-06-17 22:42:54 +01:00
gdk
070996ad6d Ignore unsupported attributes rather than throwing (matches current GLSL behaviour) 2022-06-17 22:42:54 +01:00
gdk
d5e2cc2f9b SPIR-V: Constant buffer indexing support 2022-06-17 22:42:54 +01:00
gdk
1448136c3d SPIR-V: Implement LogicalExclusiveOr 2022-06-17 22:42:53 +01:00
gdk
324d0528d3 SPIR-V: Fix TextureSize for MS and Buffer sampler types 2022-06-17 22:42:53 +01:00
gdk
95d5a50042 SPIR-V: Implement attribute indexing and StoreAttribute 2022-06-17 22:42:53 +01:00
gdk
2ef7622126 SPIR-V: Fix SwizzleAdd and some validation errors 2022-06-17 22:42:52 +01:00
riperiperi
7882c0498b SPIR-V: Only use input attribute type for input attributes
Output vertex attributes should always be of type float.
2022-06-17 22:42:48 +01:00
riperiperi
cbeb40934f SPIR-V: Don't OpReturn if we already OpExit'ed
Fixes spir-v parse failure and stack smashing in RADV (obviously you still need bolist)
2022-06-17 22:42:48 +01:00
riperiperi
c1517e5ee3 SPIR-V: Use ConstantComposite for Texture Offset Vector
Fixes a bunch of freezes with SPIR-V on AMD hardware, and validation errors. Note: Obviously assumes input offsets are constant, which they currently are.
2022-06-17 22:42:48 +01:00
riperiperi
2d6642d605 SPIR-V: Only add FSI exec mode if used. 2022-06-17 22:42:47 +01:00
gdk
1ab42e9ce8 SPIR-V: Implement SwizzleAdd, add missing Triangles ExecutionMode for geometry shaders, remove SamplerType field from TextureMeta 2022-06-17 22:42:44 +01:00
gdk
c260ef7b0a SPIR-V: Add early fragment tests support 2022-06-17 22:42:44 +01:00
gdk
387333454b SPIR-V: Fragment shader interlock support (and image coherency) 2022-06-17 22:42:44 +01:00
gdk
f51f9e90d4 SPIR-V: Transform feedback support 2022-06-17 22:42:44 +01:00
riperiperi
dd718fbe97 Pool Spv.Generator resources, cache delegates, spv opts
- Pools for Instructions and LiteralIntegers. Can be passed in when creating the generator module.
  - NewInstruction is called instead of new Instruction()
  - Ryujinx SpirvGenerator passes in some pools that are static. The idea is for these to be shared between threads eventually.
- Estimate code size when creating the output MemoryStream
- LiteralInteger pools using ThreadStatic pools that are initialized before and after creation... not sure of a better way since the way these are created is via implicit cast.

Also, cache delegates for Spv.Generator for functions that are passed around to GenerateBinary etc, since passing the function raw creates a delegate on each call.

TODO: update python spv cs generator to make the coregrammar with NewInstruction and the `params` overloads.
2022-06-17 22:42:43 +01:00
gdk
301ddec36f SPIR-V: Use correct binding number on storage buffers array 2022-06-17 22:42:43 +01:00
gdk
e1d73cc560 SPIR-V: Geometry shader support 2022-06-17 22:42:42 +01:00
gdk
3c949309e5 SPIR-V: Implement LoopContinue IR instruction 2022-06-17 22:42:41 +01:00
gdk
aa0913838d SPIR-V: Set DepthReplacing execution mode when FragDepth is modified 2022-06-17 22:42:40 +01:00
gdk
97b179696b SPIR-V: Fix ImageQuerySizeLod 2022-06-17 22:42:40 +01:00
gdk
a2e4b4b6d8 SPIR-V: Functions must always end with a return 2022-06-17 22:42:40 +01:00
gdk
7347642c05 More instructions + fixes on SPIR-V backend 2022-06-17 22:42:40 +01:00
gdk
9a95c3c3bc Update Spv.Generator 2022-06-17 22:42:35 +01:00
riperiperi
393d0a6134 Update findMSB/findLSB to match master's instruction enum 2022-06-17 22:42:34 +01:00
gdk
616f14c46d Fix rebase build break 2022-06-17 22:42:32 +01:00
gdkchan
c6fbaf844e No need to initialize attributes on the SPIR-V backend anymore 2022-06-17 22:42:31 +01:00
gdkchan
4513e8b226 WIP Vulkan implementation 2022-06-17 22:42:30 +01:00