Commit graph

384 commits

Author SHA1 Message Date
John Clemis c69021a2f0
Update Controller Support Fork 2018-07-07 15:25:35 -05:00
ReinUsesLisp 0bec547b9d Disable front facing and face culling to avoid regression (#226)
* Disable tests for framebuffer blitting
2018-07-06 23:40:12 -03:00
John Clemis 6f444b478b
Update Controller Support Fork 2018-07-06 16:47:52 -05:00
ReinUsesLisp 97ca974213 Implement some GPU features (#209)
* Implement stencil testing

* Implement depth testing

* Implement face culling

* Implement front face

* Comparison functions now take OGL enums too

* Fix front facing when flipping was used

* Add depth and stencil clear values
2018-07-05 15:47:29 -03:00
gdkchan c99b2884e4
Remove broken adds/cmn with condition check optimization (#218) 2018-07-03 21:54:05 -03:00
gdkchan c206239d28 Fix formatting on ISettingsServer 2018-07-03 21:45:41 -03:00
ReinUsesLisp 9cbf908cf5 Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
* Add FaceAttr (0x3fc) input attribute in GLSL

* Implement unmanaged case in EmitTex

* Add ConstantColor for 0xC001 (G80) from PR #145
2018-07-03 20:06:13 -03:00
gdkchan 741773910d
Add SMAXP, SMINP, UMAX, UMAXP, UMIN and UMINP cpu instructions (#200) 2018-07-03 03:31:48 -03:00
LDj3SNuD c228cf320d Add Rbit_V instruction. Add 8 tests (Rbit_V; Rev16_V, Rev32_V, Rev64_V). Improve CountSetBits8() algorithm. (#212)
* Update AOpCodeTable.cs

* Update AInstEmitSimdArithmetic.cs

* Update AInstEmitSimdLogical.cs

* Update AVectorHelper.cs

* Update ASoftFallback.cs

* Update Instructions.cs

* Update CpuTestSimd.cs

* Update CpuTestSimdReg.cs

* Improve CountSetBits8() algorithm.

* Improve CountSetBits8() algorithm.
2018-07-03 03:31:16 -03:00
John Clemis d24ea0d51b Add Controller Support (#196)
* Added Basic Controller Support

* Added Extra Configuration Options

Added a GamePad_Enable option and GamePad_Index option

* Revert "Added Extra Configuration Options"

This reverts commit 6cc56bfe7e.

* Revert "Revert "Added Extra Configuration Options""

This reverts commit 4809e5effe.

* Forgot to change the Gamepad Index

* Added Configuration for the A B X Y Buttons

* Added Button Configuration for all other Buttons

* Added Basic Joystick Configuration

* Fixed Joystick Axis Problems

Fixed Joystick Axis Problems when switching around the Joysticks (Left Stick is Right and Right stick is Left)

* Refactored all of the button mapping code

* Changes in compliance with review

* Changes in compliance with review

* Fixed problems in the configuration file with different regions

* Changes in compliance with review
2018-07-02 19:08:54 -03:00
Thomas Guillemard 0c96e22d40 Some things for time:* (#211)
- Fully implement ISystemClock
- Implement ISteadyClock 1.0 cmds
- Add cmd 300 to IStaticService
- Add EphemeralNetwork to SystemClockType
2018-07-02 02:03:05 +02:00
Lordmau5 e913d56fdc Implement GetReleasedAudioOutBufferAuto properly (#206)
* Implement GetReleasedAudioOutBufferAuto properly

* Also implement AppendAudioOutBufferAuto properly
2018-06-30 12:53:04 -03:00
Thomas Guillemard 2f25b34941 Add linux-x64 to RID property to make tests works on linux (#205) 2018-06-30 12:43:04 -03:00
LDj3SNuD 53934e8872 Add Saba_V, Sabal_V, Sabd_V, Sabdl_V, Uaba_V, Uabal_V; Update Uabd_V, Uabdl_V. Add 16 tests. (#204)
* Update AOpCodeTable.cs

* Update AInstEmitSimdArithmetic.cs

* Update AInstEmitSimdHelper.cs

* Update Instructions.cs

* Update CpuTest.cs

* Update CpuTestSimd.cs

* Update CpuTestSimdReg.cs
2018-06-30 12:40:41 -03:00
John Clemis e0c87aa6f3
Update the Controller Support Fork 2018-06-29 07:37:55 -05:00
ReinUsesLisp edfd4bc860 Explicit GLSL "position" attribute location (#199) 2018-06-28 22:01:58 -03:00
John Clemis ab5badcf3f Changes in compliance with review 2018-06-28 19:09:10 -05:00
gdkchan 4c7c21634e
Add Sse2 fallback to Vector{Extract|Insert}Single methods on the CPU (#193) 2018-06-28 20:52:32 -03:00
gdkchan bc26aa558a
Add support for the FMLA (by element/scalar) instruction (#187)
* Add support for the FMLA (by element/scalar) instruction

* Fix encoding
2018-06-28 20:51:38 -03:00
gdkchan 3e81421b2f
Add support for vertex base on indexed draws, fix index buffer first (untested) (#197) 2018-06-28 20:48:18 -03:00
John Clemis d0be618495 Fixed problems in the configuration file with different regions 2018-06-28 18:22:40 -05:00
John Clemis 6a4cabba1e Changes in compliance with review 2018-06-28 17:47:05 -05:00
John Clemis 42c3bde419 Changes in compliance with review 2018-06-28 17:26:29 -05:00
greggameplayer 3262fd13da add the forgotten mm:u link (#190) 2018-06-28 23:32:07 +02:00
John Clemis 60ad45cc29 Refactored all of the button mapping code 2018-06-28 08:59:36 -05:00
John Clemis b805f2171f
Update Controller Support Fork 2018-06-28 04:34:40 -05:00
gdkchan 22f138628b Somewhat better ClearBuffers implementation 2018-06-28 00:11:49 -03:00
gdkchan e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
* Add WIP support for Vertex Program A, add the FADD_I32 shader instruction, small fix on FFMA_I encoding, nits

* Add separate subroutines for program A/B, and copy attributes to a temp

* Move finalization code to main

* Add new line after flip uniform on the shader

* Handle possible case where VPB uses an output attribute written by VPA but not available on the vbo

* Address PR feedback
2018-06-27 23:55:08 -03:00
John Clemis 1f492e99d8 Fixed Joystick Axis Problems
Fixed Joystick Axis Problems when switching around the Joysticks (Left Stick is Right and Right stick is Left)
2018-06-27 19:26:11 -05:00
John Clemis 56dc5005c4 Added Basic Joystick Configuration 2018-06-27 19:05:17 -05:00
John Clemis 50ee597735 Added Button Configuration for all other Buttons 2018-06-27 18:31:10 -05:00
John Clemis 29d2d32372 Added Configuration for the A B X Y Buttons 2018-06-27 17:07:33 -05:00
John Clemis bb53859cba Forgot to change the Gamepad Index 2018-06-27 14:29:07 -05:00
John Clemis 3ef06e6c5d Revert "Revert "Added Extra Configuration Options""
This reverts commit 4809e5effe.
2018-06-27 14:27:01 -05:00
John Clemis 4809e5effe Revert "Added Extra Configuration Options"
This reverts commit 6cc56bfe7e.
2018-06-27 14:26:19 -05:00
John Clemis 6cc56bfe7e Added Extra Configuration Options
Added a GamePad_Enable option and GamePad_Index option
2018-06-27 14:25:44 -05:00
John Clemis 0cef1e6b5d Added Basic Controller Support 2018-06-27 12:45:15 -05:00
gdkchan 900a84ae0a Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented) 2018-06-27 01:32:28 -03:00
ReinUsesLisp af5f059d4e Fix GL.CreateBuffers -> GL.GenBuffers (#189) 2018-06-26 02:30:46 -03:00
ReinUsesLisp 09dfefed1f Implementation of UBOs instead of uniform constant arrays (#186)
* Sort uniform binding to avoid possible failures in drivers fewer bindings

* Throw exception for Cbuf overflow

* Search for free bindings instead of using locked ones

* EnsureAllocated when binding buffers

* Fix uniform bindings

* Remove spaces

* Use 64 KiB UBOs when available

* Remove double colon

* Use IdentationStr and avoid division in Cbuf offset

* Add spaces
2018-06-26 02:10:54 -03:00
gdkchan b8be89ab2d Relax GetThreadContext3 by allowing it to get the context of a running thread 2018-06-26 01:26:21 -03:00
gdkchan 2f29894d9f Set PC value on SvcCall aswell 2018-06-26 01:14:18 -03:00
gdkchan 65105c2a3b Implement SvcGetThreadContext3 2018-06-26 01:10:15 -03:00
LDj3SNuD c818093528 Add Sqxtun_S, Sqxtun_V with 3 tests. (#188)
* Update AInstEmitSimdArithmetic.cs

* Update Instructions.cs

* Update CpuTestSimd.cs
2018-06-25 23:36:20 -03:00
LDj3SNuD 8f6387128a Add Sse Opt. for Cmeq_V_2D, Cmgt_V_2D (Reg). Add Sse Opt. for Crc32cb, Crc32ch, Crc32cw, Crc32cx. Add 10 simple tests for Fcmgt, Fcmge, Fcmeq, Fcmle, Fcmlt (S, V) (Reg, Zero). Add 2 Cnt_V tests. (#183)
* Add files via upload

* Add files via upload

* Add files via upload

* CPE

* Add EmitSse42Crc32()

* Update CpuTestSimdCmp.cs

* Update Pseudocode.cs

* Update Instructions.cs

* Update CpuTestSimd.cs

* Update Instructions.cs
2018-06-25 22:32:29 -03:00
gdkchan 37a6e84fd4 Add REV16/32 (vector) instructions and fix REV64 2018-06-25 18:40:55 -03:00
gdkchan 8f4cd35ade Fix GetLastOpenedUser stub returning an invalid account id value 2018-06-25 17:12:59 -03:00
Rygnus 0bec9d8439 Add opcodes SQXTUN_S and SQXTUN_V (#184)
* Add SQXTUN_S and SQXTUN_V

Part 1/2 of commit

* Add SQXTUN_S and SQXTUN_V (2/2)

Part 2/2 of commit
2018-06-25 14:23:46 -03:00
gdkchan 7c7ee8f8ca Aways write voice state as finished playing while proper audren support is not in place 2018-06-25 02:04:19 -03:00
gdkchan e7559f128f
Small OpenGL Renderer refactoring (#177)
* Call OpenGL functions directly, remove the pfifo thread, some refactoring

* Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later)

* Organized the Gpu folder a bit more, renamed a few things, address PR feedback

* Make PerformanceStatistics thread safe

* Remove unused constant

* Use unlimited update rate for better pref
2018-06-23 21:39:25 -03:00